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  1. #1
    Player
    Badger's Avatar
    Join Date
    Feb 2012
    Posts
    44
    Character
    Anton Cano
    World
    Diabolos
    Main Class
    Conjurer Lv 100

    Please fix the queue for Crystal Tower and other future alliance content.

    This is unacceptable.



    One person can completely botch the queue for 23 other people. If someone drops out, a group should be created with slots open to the equivalent of the amount of dunderheads that didn't accept the queue. The next people in line for CT should automatically be bumped into those slots.

    This is the only game I've played where if less than half of the group fails to accept a queue the entire thing is cancelled. Please fix this extremely frustrating issue.

    Thanks.

    Update: It took 18 minutes of people ditching the queue to get into Crystal Tower. Wow.
    (6)
    Last edited by Badger; 01-10-2014 at 12:12 AM.

  2. #2
    Player
    iggi's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Iggi Akiyo
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    while this is annoying, auto starting the raid will cause people to afk at the start even more so then they do now. I don't have a solution I just don't think that is the right one.
    (0)

  3. #3
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by iggi View Post
    while this is annoying, auto starting the raid will cause people to afk at the start even more so then they do now. I don't have a solution I just don't think that is the right one.
    Maybe, but it would move the queue along faster. if you're afk for more than 10 minutes inside the instance you are kicked and someone with in progress ticked could enter in their stead. Another solution would be to auto start the raid but add confirmation button while inside, before the starting barrier goes down. This would allow replacements to enter real time and would likely streamline queue times.
    (0)

  4. #4
    Player
    Alkel's Avatar
    Join Date
    Oct 2011
    Posts
    808
    Character
    Alta Kelma
    World
    Ragnarok
    Main Class
    Black Mage Lv 70
    or allow pre made alliances to tag CT together, so multiples PT dont have to cancel in order to play with their FC.
    (1)
    Compagnie libre Storm, serveur Ragnarok
    http://www.stormffxiv.com

  5. #5
    Player
    RVT's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Switch Swift
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Badger View Post
    It took 18 minutes of people ditching the queue to get into Crystal Tower. Wow.
    Still a faster queue time than queuing as a DD for four-man content. ^^

    But I agree though. Terribly frustrating, especially if you have spent time organising a group for this.
    (0)

  6. #6
    Player
    BigBossCL's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    71
    Character
    Habu Owe
    World
    Ultros
    Main Class
    Ninja Lv 80
    Showing "dungeon progress" is a stupid idea in the first place, not showing it anymore when a dungeon pops would stop 99% of this stuff.

    No need for lockout timers, etc. Just make it so you can't tell dungeon progress. Allow larger FC's to multi-queue, and then you've effectively eliminated all of the duty finder abuse.
    (0)

  7. #7
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    The whole queue isn't nixed as long as it isn't someone in YOUR party that didn't hit Commence. Whichever party had the "dunderhead" who afked or didn't click or whatever gets dropped out of the queue and the remaining two parties get rolled a new third group. Or if the dunderhead was a solo queuer then no one gets screwed as it just rolls a new person for that one last slot in the 4-man group. What's happening in the screenshot is just this. A person or perhaps a whole party are hitting withdraw/not clicking commence and so DF is rolling a replacement person/party for you and whichever other team didn't withdraw. If someone in your party didn't Commence it would then cancel your DF and you'd start from the end of the queue line again when you reapplied.
    (0)