Quote Originally Posted by Metabug View Post
lolwhat? lies. Nothing forces to use GPL/LGPL/MIT/whatever. The main problems are different APIs and lack of DirectX support.
not lies you make edits to any open source code you have to release it.
every linux distro is made by different companys they would have to go by there rules also, and different disrtos have different repositories so one driver you need might not be on another distro. you can run DX on linux using wine & getting the right .dll's
no linux is managed other then red hat. SE having issues debugging PS3 & windows version you think they want to mess with the 500 versions of linux? or force you to use one distro.

DX is proprietary its SDK is complete, openGL is opensource and you have to hunt down libarys and files. consoles SDK's are also proprietary & managed. you'll see a macOSX version before you see a linux version.