Results 1 to 6 of 6
  1. #1
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70

    Armory System suggestion

    What I would like to see in the armory system is something like this.

    Let me take abilities from all classes that I have leveled, with the catch being that the 5 slots I can use are gated by a level restriction.

    Slot #1 can be any skill lvl 45 and below

    Slot #2 lvl 35 and below

    Slot #3 lvl 25 and below

    Slot #4 15 and below

    Slot #5 10 and below.

    Also, If I can cross class skull sunder, for the love of god let me use the whole combo.
    (2)

  2. #2
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Blunt Arrow for everyone? That would be insane lol.

    Blood for Blood + Raging Strikes?

    Seriously? Have you really thought this out? LOL!
    (0)

  3. #3
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Thorauku View Post
    Blunt Arrow for everyone? That would be insane lol.

    Blood for Blood + Raging Strikes?

    Seriously? Have you really thought this out? LOL!

    maybe not all that well tbh but still... the armory system is already in place and serves as a foundation for customization, but it is done only halfway imo.
    (0)

  4. #4
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Thorauku View Post
    Blunt Arrow for everyone? That would be insane lol.

    Blood for Blood + Raging Strikes?

    Seriously? Have you really thought this out? LOL!
    Am I the only one who can't find anything wrong?

    Why would you waste one slot with Blunt Arrow when there's bards around?
    And without traits most skills are lackluster.
    Just keep the class limit for jobs.

    Esuna as paladin, Bio II as black mage, Thunder II as summoner, Stone II as scholar... the possibilities are endless.
    (0)

  5. #5
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    The armoury system has been stunted again and again since V1.0 . It used to be a cool and interesting way of mixing things up, now there's no point even having it exist.
    (0)

  6. #6
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Let you use a whole combo that's not native to your job? That'll require them to balance the combo on every single class. That's ridiculous and will inevitably lead to everyone's favorite update in the history of the world: http://dictionary.reference.com/browse/homogenization

    (Not saying the current system is okay or acceptable at all. It feels like the bastard child of XI's sub-job system and early 1.0's armory vision)
    (0)