Results 1 to 10 of 37

Hybrid View

  1. #1
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Whiz View Post
    I would be up for some ZNM or anything that you would need a pop item for. But please please no time spawn mobs that you have to camp and fight other groups for a claim.
    How would you feel about short time respawns (15-30min) instead of 4-8+ hours.

    And ontop of that, getting claim only gives you a slightly higher drop percent, but all
    parties participating can get a drop% too? As in you can still participate and even
    be rewarded without having first claim! first claim jsut gets a small bonus
    (0)

  2. #2
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Volsung View Post
    How would you feel about short time respawns (15-30min) instead of 4-8+ hours.

    And ontop of that, getting claim only gives you a slightly higher drop percent, but all
    parties participating can get a drop% too? As in you can still participate and even
    be rewarded without having first claim! first claim jsut gets a small bonus
    Would just end up being zergfests just like FATES.

    The key here is they need to limit who can engage and participate in an open world fight to make it meaningful for those that are involved.
    (1)

  3. #3
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ladon View Post
    Would just end up being zergfests just like FATES.

    The key here is they need to limit who can engage and participate in an open world fight to make it meaningful for those that are involved.
    people are asking for no competition, I'm trying to find a way to still allow competition, and let people
    participate, you could just extend it to a certain number of parties laying first claim, but none after
    that number has been reached.

    There is infinitely many creative ways SE could address things like zerg fates. The first of which being a
    large HP pool and moves that significant to watch for. The fates we ahve now are the simple of the simple
    and more creative things can be added down the road.

    They could add a marker that spawns every so often at the end a beastmen stronghold where only
    24 people can enter, they could do the same with a force spawn so a premade ally could go at it too.

    again, variety and ingenuity we need to take steps in the right directions rather than saying, its not
    worth trying.
    (0)
    Last edited by Volsung; 01-10-2014 at 09:35 AM.