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  1. #1
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60

    Open World end game

    I would love to see some open world endgame type areas with similar mechanics of sky/sea. Basically forced pop NMs which drop high level equipment, building your way to from lesser NMs to boss fights to mega boss.

    Restrict the areas to be accessible only after finishing certain objectives with some degree of challenge.

    Monsters in this zone are scaled similarly to mobs in lv 50 dungeons (requires a party of 4+ to defeat)

    Tier 4:
    Implement 8 daily quests which are a combination of kill/defend/escort/retrieve style quests. These quests are scaled for at least 4 players. Each quest has multiple phases, which culminates in a lesser NM fight. These NM drops 1 of 8 items when combined with a 2nd dropped item will be used to spawn 4 of the next tier of NM.

    Tier 3:
    4 forced pop NMs are scaled for an full 8 man party. These NM drop 1 of 4 items which when combined with a 2nd dropped item will be used to spawn 2 of the next tier of NM(boss) These NM also have a loot pool to drop material for high ilvl crafts or chance to drop weapons/gear.

    Tier 2:
    2 forced pop NM(boss) is treated as a FATE. A large circular barrier (similar to dungeon boss lock out gates) will appear after 15 seconds after the mob is popped. the Party that spawn the NM will be granted 1 of 2 pop items used to pop the tier 1 mega boss. FATE rewards players in GOLD SILVER and BRONZE which give player tokens to purchase items from a vendor.

    Tier 1:
    mega boss is also treated as a FATE with a lock out barrier the fight is scaled for at least 3 full 8 man parties. The party that spawns the NM is guaranteed GOLD reward upon downing of the NM other parties have a chance for GOLD SILVER BRONZE rewards based on performance rewards are a separate tier of token used to purchase high ilvl mats/weapon/gear


    Just ideas, but I'd love to see some open world content where we can include more than 8 people at a time. And might promote co-operation between smaller sized FCs.
    (24)

  2. #2
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    More open world content <yes please>

    and I'm all for end game type areas as long as we never see the 4-8 hour repops lol

    Force spawn and 15-30 min repops are fine for me though
    (4)

  3. #3
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Yeah I was thinking a 15-30 min lock out on forced pops.

    Even if SE flagged these Forced pops to be like guildleve mobs where outside parties couldn't interfere to minimize the grief and harassment from outside players.

    Things would be much easier to flag if we are able to form out own alliances inside the game.
    (0)

  4. #4
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    Yeah I was thinking a 15-30 min lock out on forced pops.
    ,...
    Heck i was thinking force pops and combination of spawns, nothing wrong with a little
    competition. just give lots of content
    (2)

  5. #5
    Player
    Siren's Avatar
    Join Date
    Aug 2012
    Posts
    87
    Character
    Reika Nikaidoh
    World
    Excalibur
    Main Class
    Conjurer Lv 74
    I would like to see a Open world section but on a different map for instance like what they did with FF 4 and have an entire Moon and/or Underworld map and even a underwater world map.
    (1)

  6. #6
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Siren View Post
    I would like to see a Open world section but on a different map for instance like what they did with FF 4 and have an entire Moon and/or Underworld map and even a underwater world map.
    Yeah, entire new zone(s) dedicated to high level play, which are only accessible after completing a challenging set of quests/encounters.
    (1)

  7. #7
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Endgame in open world could lead to harassment and competition so very unlikely in this game or really any new mmo
    (2)

  8. #8
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Davionx View Post
    Endgame in open world could lead to harassment and competition so very unlikely in this game or really any new mmo
    kinda the point of playing a multiplayer game is to have competition, guess they should stop PVP and delete, stop need.greed system because someones feeling will get hurt if they lose.
    dungeons sure dont stop the harassment or stop competition because once someone makes a mistake the flaming starts.

    the open world as of now is empty theres only a small patch of mobs in different sections of the map and half the map is useless only has gather nodes.

    kill off gil too since people compete in the market boards.
    (4)

  9. #9
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by indira View Post
    kinda the point of playing a multiplayer game is to have competition, guess they should stop PVP and delete, stop need.greed system because someones feeling will get hurt if they lose.
    dungeons sure dont stop the harassment or stop competition because once someone makes a mistake the flaming starts.

    the open world as of now is empty theres only a small patch of mobs in different sections of the map and half the map is useless only has gather nodes.

    kill off gil too since people compete in the market boards.
    We have box fighting inside set instances, you say PvP and I say whack a mole.

    I would love ve competitive gameplay ie. Open world content however the gaming market does not allow to such a game without raking a chance on losing subs over hurt feelinga
    (0)

  10. #10
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by indira View Post
    kinda the point of playing a multiplayer game is to have competition
    Maybe in a PvP focused game. PvE games are built for people to work together, not against each other. The days of EQ and FFXI are done. Models like WoW and FFXIV are what people want out of a mainstream MMO. I'm sure there's other niche titles out there or PvP games if you want to compete against other people.

    Your posts recently just seethe negativity. Why are you still playing this game again?
    (0)

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