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  1. #1
    Player
    CHunterX's Avatar
    Join Date
    Jun 2013
    Posts
    96
    Character
    Rin Tezuka
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Too bad this "solution" doesn't stop the trolls or fix the issue with any other dungeon.
    (2)

  2. #2
    Player
    Celes_Chere's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Celes Chere
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    do you even know why ppl leave half the time? half the time its because people suck. the other half is because people abuse kick. thank you for this delightful experience square. thank you.
    (0)

  3. #3
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    This really needs to be put into place on all instances.
    (1)
    I like frog

  4. #4
    Player
    MANTASTIC's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Character
    Mantastic Voyage
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Making in progress joining even more of a crapshoot than it already is won't exactly help the problem much. I'm sure someone at square will feel nice about their lil' half-torn bandaid fix, though they'll probably be the only one.

    I present you two solutions that make more sense:

    A) In-progress queues only for in-progress, the up-side is for people starting a fresh run they won't half to deal with constant queue drops from people fishing for in-progress. Long term, may lower player pool population for fresh starts as it would most likely be viewed preferable to queue in progress, though many CT groups form a full party and then queue up anyways.

    B) Change the way loot works for CT and future weekly loot instances. Require a full clear of all bosses whereupon the player is rewarded with a token they can exchange for any of the pieces of loot that drop from that instance. Remove actual boss drops. May also lower player pool population as the week goes on, as it would only need to be cleared once per week for an item, and then spike again on monday.

    I'd personally prefer both be implemented, but either one would stop the current problem. There's probably no actual perfect solution that makes everyone happy, but there's still plenty of ways to improve things without pissing too many people off.

    Spoilers: the current proposed change is not one of them.
    (0)

  5. #5
    Player
    Jilse's Avatar
    Join Date
    May 2012
    Posts
    117
    Character
    Jilse Wynden
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by MANTASTIC View Post

    B) Change the way loot works for CT and future weekly loot instances. Require a full clear of all bosses whereupon the player is rewarded with a token they can exchange for any of the pieces of loot that drop from that instance. Remove actual boss drops. May also lower player pool population as the week goes on, as it would only need to be cleared once per week for an item, and then spike again on monday.

    Spoilers: the current proposed change is not one of them.
    Lets one up this. All gear has the possibility to drop from any boss. Oh and no gear drops more than once per group, cause I see an issue where nothing but one item drops 4 times.
    (0)

  6. #6
    Player
    Phaylis's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Aramil Souldrifter
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    CT is short and takes no less time to complete than some 4 man dungeons. If you queue up from the start you should just roll with it and collect the extra tomes.

    Ct is by far the best way to farm tomes 50 myth and 200 philo per completion.
    (1)

  7. #7
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    I've tried doing this and it's not very efficient. in progress groups are pretty rare it seems and you're better off just doing the instance.
    (0)

  8. #8
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    After reading this thread and talking to some people a few times, There might be something we're missing. There's a chance when Hvinire said "always show the progress as 0/1" he may have meant ALL instances, even fresh ones. I'm thinking not likely, but it is a possibility.
    (1)

  9. #9
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,819
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    This still wont solve the queuing withdrawing for other dungeons....
    (3)

  10. #10
    Player
    skho01's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Skho Damascus
    World
    Adamantoise
    Main Class
    Archer Lv 50
    What about giving people a 3-5 Withdraw "quotas" within any given 2 hr period. AND in progress games shouldn't even display 3/4 in progress when the DF thing pops up. You either join an in progress game, or not PERIOD

    Additionally, if you join a game and leave (regardless of if the party is full or not) you will consume one of your quotas.

    After your quotas are reached, you have a 45min lockout.

    I'm sure there are flaws to this system, thoughts?
    (1)

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