I had a few ideas for quests tyes for the game.

co-op gathering quests. Like working together mining in a mine you make. Some have to dig, some have to creae support beams, some have to fight any monsters whose lairs you bum into, same with fishing and logging, a way to allow teamwork, could be either a quest or a feature for companies.

Scavenger hunt crafting quests. Where your not only given the recipie but you have to go out and collect the base ingredients yourself. You have to either harvest and or kill monsters for what is needed. If your making 60 hempen yarn you have to harvest/kill for 10 moko grass. You can buy if you fail on one, but have to at least get the base. It add a dimension to the quests and help some learn where to find them.

And wouldn't mind seeing end game crafting/gathering in general, stuff that requires team work, or mastering more then one craft simular to now but does more. Like the gathering idea, crafts that use 1 or more people with level 50 crafting to make working as a team.