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  1. #11
    Player
    Splorch's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Splorchess Tictac
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    If I continue to play, which I am undecided on, I probably will finish SCH and begin gearing the class as well.

    Cure II/III procs - Things that are unreliable yet integral to playing a class makes for choppy game play. Some battles I sit at near full mana, and that is luck. There are many times that without a bard, I'm shit out of luck. Something completely based on chance shouldn't be the difference if you make it through a full 10 minute battle. I shouldn't have to have a bard attached to me to counter an unreliable mechanic.

    People who actually succeed at primal fights are 9/10 static groups. It took around 30 different pug groups to finally kill garuda ex for me, but we spent 1.5 hours together. In the end we were working just like a static group would. Having now done titan a few times within an 1-2 hours a group can get on the same page and lo and behold we're working the final phases. In both cases once the groups have gotten comfortable cure III becomes a major tool. Prior to that Medica I is the blanket.

    When you want to use WD, you're going to rouse it. There's no reason not to. Its like Medica II, any time I actually decide to use it(not often), I'm going to divine seal it to benefit as much from it as possible. They go hand in hand. I've stated how I feel about the class. Its amazing for group recoveries. How many fights genuinely require that? Titan EX? Yeah, its good to know the class is actually useful for 1 battle.

    SS isn't utility. Its a mitigation heal. Quoted from the original post "After that the WHM has to rely on granite skin to mitigate huge incoming damage abilities, whereas most SCH forget they have SS and just use Aldo." Deny that sentence. The spell isn't mana efficient nor is it cast time efficient, but I didn't say you don't use it. And yes, SCH's will use the time to cast Aldo over SS any day.

    My biggest issue is constantly seeing SCH threads asking for more AoE healing, or better shield stacking. I've read everything from cutting WD down to 30 second recast to allowing succor/aldo to gain double strength while under galvanize. These threads pop up on almost a daily basis, and yet they're asking for the very last niche that WHM fills. Am I bit jaded about it yes, and I was already intending to go back through and tone it down in the original post above, but that will be some other time.
    (0)
    Last edited by Splorch; 01-20-2014 at 05:35 AM.

  2. #12
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Splorch View Post
    Or you could send eos to spam on the dps and have 2 extra global cooldowns to top off the tank, which is more important...
    I do not see how you can have 2 global cooldowns. I do not imply that Regen is the go-to spell, there is something called priority. If you put Regen while the tank badly needs immediate heal, you're a bad healer. What I did say, is that you can have multiple targets supplemented by Regen, while with Eos you can only choose one, out of 8.
    (1)

  3. #13
    Player
    Splorch's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Splorchess Tictac
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raestloz View Post
    "say you need to heal both the DPS and the tank, you can put Regen on both and your heals will be supplemented on both"
    I'm taking your example:
    To put regen on both will require to you spend 2 GCD's and ~400 mana. If both the tank and the DPS are in dire need of life saving, regen isn't the tool to begin with and I don't think that is what you mean. If the dps needs say a Cure I size heal and the tank needs a cure I sized heal you can just use cure I on tank, embrace on dps and solve both problems at once for 1/3 the price. If they both need a cure II sized heal, I wouldn't use regen, supplement or no. The MT is getting Cure II, the dps is getting Embrace + a cure I if he absolutely needs it for the phase, and then its carry on. If more than 3 people need healing they're getting either medica I/II or cure III depending on the situation. The only time I can even think of pre-regen on a dps is P6 rook, at which point he better be using feather foot and keen flurry because I'm dealing with double dreadnaughts and he's shit out of luck after that.

    While you can supplement healing on 2 separate people at the same time with regen embrace is nearly(not quite) x2 as strong(its around 1.8x) and if someone doesn't need the regen at that time you can't move it to another player that needs it to save mana. You have to decide does this other person need a cure I, II, or should I aoe and take the mana hit. Embrace's power comes from the fact that once you cast it on someone, its not attached to someone who might not need it fully, costs nothing, and it doesn't effect your normal rotation. Regardless this is a pointless argument. WHM should never get a fairy/pet/"embrace bot" as I put it because the last thing this game needs is for the classes to become one and the same. This started simply because I compared the 2 because they are both supplemental heals on 3 second recasts. Embrace is ~1.8x as effective per 3 second cast where as regen can be placed on 2 people at the same time. If you're using more than 2 regens at a time you should have just used something like medica II as you're using more mana than what that would have cost you.
    (0)
    Last edited by Splorch; 01-20-2014 at 03:14 PM.

  4. #14
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Splorch View Post
    If you're using more than 2 regens at a time you should have just used something like medica II as you're using more mana than what that would have cost you.
    This is what defines a GOOD whm and an average ones. You whine about getting too much aggro and then you give this statement.

    Have you played a SCH in end game yet? I suggest you play one before stating a fact, cause what i see here is SCH better, SCH better, WHM might be better but if you see it this way SCH is better BS.

    SCH and pet can heal a diff target, rouse + illum WD, lustrate, adlo, stoneskin + sacred soil. EVERYONE talks as tho those skills magically pop out of their skill bar onto the field instantly. Do you know how much button a SCH need to press to get all these out? Sometimes, you just only have enough time to do a few and that is not enough to cover every healing aspect in the game. Therefore, before theory crafting everything, go play them out in end game and tell me just how fast your SCH can take care of MT healing and also AOE heal.
    (8)

  5. #15
    Player
    Splorch's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Splorchess Tictac
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Yes... feed me your anger...
    (2)

  6. #16
    Player
    DreamWeaver's Avatar
    Join Date
    Oct 2013
    Posts
    351
    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70
    Both SCH and WHM are viable for every single content in the game.
    With that being said, WHM viability depends on the group itself a lot more compared to SCH, solely due to MP issue.
    If people keep getting hit left and right, dying up and down, the strain on a WHM's MP is heavier compared to a SCH.
    Thus with a SCH in the team, you are allowed to F up more, but with a WHM, you are allowed less .
    I can see this being the main reason people prefer SCH to WHM for 4 man content.
    For 8 man, having 2 SCH means MP issue is most likely non-existent, and I am thankful this thread has not caught up yet, so my WHM is still viable .
    (1)

  7. #17
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Splorch View Post
    Once you have the strategy down, everyone is dodging, tanks are on their cooldown rotation, guilds will begin to min/max their groups for efficiency, and SCHs bring more utility, can take care of a single target much better, and are still sufficient for almost all AoE healing requirements.
    You're not the only one that's said this, yet the FC I'm in (that has multiple server firsts and was inside the top 10 for world first T5 clear) has never once asked me to play as part of a SCH double team, we either run a single healer or we run WHM/SCH. Theorycraft all you want, the two jobs have near perfect synergy with each other and cover each other's weaknesses perfectly.
    (4)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #18
    Player
    Gurpsmeister's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Mayumi Shiro
    World
    Balmung
    Main Class
    Conjurer Lv 52
    So...bad WHM is bad, complains that they're bad and blames it on class...qq switch to SCH? Mkay, well..switch then, but seriously your thinly veiled rage at your own class isn't fooling anyone by saying hey this is a healer guide.

    Title should be I DON'T LIKE MY CLASS AND HERE'S WHY!
    (0)

  9. #19
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Very good thread, please also add SCH prospective also about their pro and con just like you did with Whm.
    And for the note, Lustrate is faster than Benedict. From using both, I find that Lustrate not delay as much as benedict at all.
    (1)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  10. #20
    Player
    Pharazon's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Pharazon Kensaki
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    I have both Scholar and White Mage to 50 and can say that I am impressed with how balanced and different the healing classes are, in addition to their synergy. Your post makes it sound like when comparing 1 to 1 that WHM cant compete with SCH which is wholly incorrect. WHM can heal every situation that a SCH can and vise versa, though not necessarily with the same ease. This is part of having strengths and weaknesses. Outside of the thread I originally created I try not to plug my youtube channel but I highly recommend the following two videos:

    WHM Mana Management: https://www.youtube.com/watch?v=zLORT_o5NGU
    WHM Guide to Spells: https://www.youtube.com/watch?v=ak0nrdkii-Q

    Your views on mana management for a White Mage are off base because you are treating Shroud as a core component when it is not. Shroud is a mana safety net and emergency aggro dump. Also part of healing on a white mage is knowing when you are going to struggle because of your weakness (double wicked wheel) and planning a strategy accordingly (burning extra cds or better hot and and damage mitigation prep work). There is no point in directly comparing the jobs spell to spell because the design of each is so different that the tools aren't going to match up 1 to 1. What you have to look at is the larger picture and when you do you will see that, while there are some odds and ends that could use some tweaking, overall both healing jobs are in a pretty solid state at this point.
    (1)

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