We had bazaars in 1.0 we cld afk while selling anything we wanted on our own characters.
But they took that out in 2.0 :/.
We had bazaars in 1.0 we cld afk while selling anything we wanted on our own characters.
But they took that out in 2.0 :/.
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At the end, in 1.23, it was quite nice. At least in theory. It was searchable, you could buy from the entrance and if you saw someone selling items you liked, you could mark him/her with a star to find the bazaar easier. It was slightly broken when the game went down; Ul'dah's market wards were often full, so you could not choose which ward to pick really, you'd just have to pick whichever ward happened to be not full. Which means you couldn't control which type of stuff got lower sales tax. Otherwise it was working just fine as it was, and browing it could be quite nice. Not sure why they even kept retainers, since they're now only a NPC that no-one but you can see, that appears only for a few seconds when you call them to trade stuff in your inventory...
bazaar system is dead with auto logout
it had bad effect city like gridania and limsa at the end of the v1 was quite empty, everyone was going to uld'ah because of this..
i'm pretty happy they have take it out...
no interest to leave the bazar and at the same time put an AH, worst they are often abused by the rmt.
Not everyone is an elitist though that needs to constantly exploit the game in some fashion. The vast majority of people still get locked out by it, and as there are still queues to log in I'd say that's a very good thing.I don't know why we even still have auto-kick. People who want to stay logged in get around it by looking at the MB, talking to an NPC, or starting a craft/gather, and post-launch numbers have fallen off now so the only times we ever get queues are when Odin kills a server. Auto-kick is literally nothing but an inconvenience at this point.
I don't think elitist means what you think it means. And again, server capacities were increased to accommodate the massive number of players at launch. Like all games, those numbers have dropped off. That means there's extra login capacity. The only time I've seen a login queue since then has been when Odin Zantetsuken'd the server.
I don't know why we even still have auto-kick. People who want to stay logged in get around it by looking at the MB, talking to an NPC, or starting a craft/gather, and post-launch numbers have fallen off now so the only times we ever get queues are when Odin kills a server. Auto-kick is literally nothing but an inconvenience at this point.
lol made my morning
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In 1.0 bazaar was good as an extended inventory ^^
Everyone put his stuff in it for 999.999.999 gil.
Oh, and we used it for repair requests.
But for selling stuff? Not much
There are still queues sometimes on Ragnarok even without Odin. Mostly at weekendsI don't think elitist means what you think it means. And again, server capacities were increased to accommodate the massive number of players at launch. Like all games, those numbers have dropped off. That means there's extra login capacity. The only time I've seen a login queue since then has been when Odin Zantetsuken'd the server.
Last edited by Felis; 01-09-2014 at 09:23 AM.
Bazaars would be useful to afk around hubs were players gather (Quarrymill, Dragonhead, Revenant's Toll, etc). Save people the inconvenience of having to go back to town to get whatever the bazaar could provide.
I miss bazaar shopping for rare stuff, oh wait there is nothing rare in ffxiv.
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