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  1. #21
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    PLD
    WAR
    WHM
    SCH
    BLM (me)
    2x BRD
    DRG

    I love our setup. We do slightly weird stuff to compensate for me being the only caster in T4 but we still clear T1-T4 in about 45 min. We also no longer hit enrage on T4. Currently working on T5. (up to divebombs/snakes consistently)
    (0)

  2. #22
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    My group consists of PLD (me), WAR, WHM, SCH, DRG, BRD, BLM and SMN (just got MNK to 50 so will switch out on certain turns). Our group consisted of no duplicate Jobs, even before the 2.1 nerf to groups that have multiple of the same Jobs, it just worked out that way for us. We normally 1 shot T1 to 4 in about 40 min or so. We haven't done T5 much, just about 1 to 2 hour attempts every week for practice.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.

  3. #23
    Player
    paradigmfellow's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Trance Paradinefellow
    World
    Balmung
    Main Class
    Red Mage Lv 70
    PLD, PLD, BLM, SMN, BRD, DRG, WHM, SCH T1, T3, T4, T5

    T2
    PLD, PLD, BLM, SMN, BRD, BRD, WHM, SCH
    (0)

  4. #24
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Mitski View Post
    If you don't enjoy repeating PvE content, you're playing the wrong game.
    Unfortunately, I agree at this point and have cancelled. I will check in on updates and if an expansion comes soon, might return for it. As it is, the copious amount of repetition in this game leaves little to be desired beyond other game offerings out there at the moment for my tastes.
    (0)

  5. #25
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Vodomir View Post
    Our group clears Turn 1-4 every week and is currently working on T5. We run:

    2xPLD, 1 WHM, 1 SCH, 1 DRG, 1 MNK, 1 BLM and 1 BRD

    Don't see why people tend to think that bringing 2 melee is necessarily harder than bringing 3 Casters/Ranged. Both setups work fine and I don't see any issue with bringing 2 melee DPS.

    EDIT:
    I'd say most stuff can even be done with 3 or even 4 melee DPS without making things too complicated.
    My static is the same set up (though 2 Whms and a war as OT) and I need to ask you, how do you handle T4's phase 4-5 transition? We always seem to have some bugs alive and was wondering if you could offer some advice maybe?
    (0)

  6. #26
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Vodomir View Post
    Our group clears Turn 1-4 every week and is currently working on T5. We run:

    2xPLD, 1 WHM, 1 SCH, 1 DRG, 1 MNK, 1 BLM and 1 BRD

    Don't see why people tend to think that bringing 2 melee is necessarily harder than bringing 3 Casters/Ranged. Both setups work fine and I don't see any issue with bringing 2 melee DPS.

    EDIT:
    I'd say most stuff can even be done with 3 or even 4 melee DPS without making things too complicated.
    T2 with a lot of melee can be difficult due to passing rot. However, I agree with you on the other turns. We have used 2 melee in T1, T4...haven't tried it with T5 but can't imagine it being that much more difficult than 1 melee.
    (0)

  7. #27
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    PLD, PLD, WHM, SCH, MNK, BRD, BLM and BLM/SMN
    (0)

  8. #28
    Player
    Onji_T's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    86
    Character
    Onji Temjin
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Right now our group is 1 PLD, 1 WAR, 1 DRG, 1 MNK, 1 BRD, 1 SMN, 1 WHM, 1 SCH. We do this every week and it takes us around 30 minutes to complete 1-4. You can take any combination of classes, within reasonable bounds, and be successful in coil.
    (0)

  9. #29
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Paladin x2
    White Mage x2
    Black Mage x2
    Bard x1
    Monk x1

    We're class-stacked to hell, but not on purpose. Those are just the classes we have, and dont want to kick someone or make them play something they'd rather not just for class diversity.
    (0)

  10. #30
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by NintenPyjak64 View Post
    My static is the same set up (though 2 Whms and a war as OT) and I need to ask you, how do you handle T4's phase 4-5 transition? We always seem to have some bugs alive and was wondering if you could offer some advice maybe?
    We just focus kill the rooks and one bug and feed the rest to the dread. In phase 5 we all focus the dread which will die easily enough before phase 6 sets in. We obviously employ the single dread strat.
    (0)

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