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  1. #1
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    Ours :
    2 PLD
    2 SCH
    2 BLM
    2 BRD

    One shooting T1-T4

    We are now trying to add some diversity (a pld going war, a sch going whm, a brd going melee), so as not to be caught unaware if future content require their tools, but for now it seems completely unnecessary.


    My understanding of what you need in a 2tank/2healers/4dps setup:

    -At least 1 pld (possible without one, warrior is closer in power level now, but invincible is such a powerful and versatile tool)
    -For healers everything works. We had once a messy turn 4 kill where we had to go through almost 1min30 of enrage, and 2 sch did this just fine, even though whm is better aoe healing. Seriously no issue here whatever you go for.
    -For dps you really, really want 1 brd. Then you want 1 or 2 magical dps. all the rest is okay. 2 melee can be a bit tough for T2, but still doable. 3 magical is a bit high -- for turn 4 your brd will suffer and work overtime, but it is doable. Doing 0 magical is possible, but harder in T4 too. 2 magical, 1 brd, one melee is the most classic and efficient setup overall, but as long as you have one brd, whatever the rest, you will be fine.

    You also want 2 of pld and brd overall in your group (could be 1 brd 1 pld, or 2 brd). A mnk can replace one, but it is cluncky in turn 2. A third silencer to backup is optimal (can be a monk for backup though, much more easily, as they have a CD to access their silence whenever they want once in a while).



    So if you sum up, i would say what you want, like, really, is 1 pld, 1 brd -- without those you will suffer. The rest is pretty much free comp, although obviously "standard" comp are marginally better. Most versatile and efficient comp overall would probably be PLD, WAR, WHM, SCH, BRD, BLM, SMN, MNK.
    (0)
    Last edited by Casper; 01-09-2014 at 11:06 PM.