SE would it possible to get Abjuration's added to Endgame Content in the future?
For those who don't know what Abjuration's are, They are item's dropped from NMs/HNMs and other Endgame bosses. Then you need to buy a Cursed Item (this is where crafting comes in) the Cursed Item can be NQ or HQ, Then you bring it to a NPC that removes the Curse and give you the gear.
Easy. Adding ABJ's to the game would give Crafter's and possibly Gather's a new purpose that is useful. While keeping Endgame Content fun.
As for the Crafting of the Cursed Item maybe Some from Gathering and then the best Material's obtained from Myth Tomes or the new Tomes coming in 2.2(possibly). And then a Crafter to craft it.
By making some of the materials harder to obtain would keep the value high. Look at Phil items when the game first launched they were going for 100k+ now your lucky to get 5k. But adding a new crafting item to a Tome that has a weekly cap would make sure price's stayed constant.
Players would have choice Relic/AF2 or some Crafting Mats. So I don't believe prices would ever hit rock bottom like we see with Phil items because there is a cap. And by doing so would keep crafting/gather relevant and therefore breath new life into the economy.
As for the ABJ's they could drop from new content. Idk what the plans for 2.4 are but that would be new CoB additions so they could possibly drop there and eventually they could add more here and there.
I really think it would help.
Edit
Also They could add a Cursed Section to the crafting menu where we have Dyes, PVP, Housing crafts. Another thing maybe they could somehow raise the level needed to HQ the items, So HQ isn't 100% possible even with all level 50 crafts abilities.
If we had ABJ's added to Endgame Content it would still be the same as going to say CoB relying on RNG. And then getting the Cursed item either you buy it or you use your Tomes to buy the materials and make it yourself or get someone to do it for you. I doubt that it would turn into FFXI where Cursed Hauby -1 was 20mil forever. Crafting in this game is pretty simple and easy to level.
So it wouldn't be impossible for someone to get the gear (aside from the content difficulty). It will be no different than CoB RNG we have now.
Having ABJ's would keep people doing Engame Content for the drops, It would keep Crafters/Gathers busy, And it will also put Gil into the Casual Players pocket by selling a few Tome Materials. There will always be 2 sets of High End Gear according to Yoshi, So why not add something that will Fix one of the biggest issues we have while keeping everything working as intended with lockouts?
As for the Tome Material Prices the could be set to 125 like Phil items are.
The amount of Tome items needed are kinda iffy because of a weekly cap. So I could understand a concern with the fact that getting a gear drop that is complete isn't the same as getting a drop and then having to make it. But if its BIS then it would be worth the wait.