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  1. #10
    Player
    Besbeset's Avatar
    Join Date
    Mar 2011
    Posts
    48
    Character
    Oushi Shiroi
    World
    Moogle
    Main Class
    Gladiator Lv 50
    I really don't care if it's called Market Wards or Auction House.

    My concerns are this:

    1. I have to zone to enter the MW, which means a loading screen and then get out when I'm done there, so another loading screen.

    It feels contradictory putting efforts and money trying to design a game with wide open areas without any loading screen and design a zoned market system which is something used by players on a daily basis.

    2. I need to move between each sub zone inside the MW to buy items.

    3. If I want to sell something I usually check first other player's price on that item. So that means another run to the exit door, check price, get back to my retainer, sell item.

    4. The place itself looks chaotic. I mean, all kind of characters facing to every possible direction, and most of them not loading on your screen until you take a step forward or backward.

    5. Endless menus and sub menus with overcomplicated names and glossaries to find anything.

    So, what I mean, I don't care if its called Market Wards or Auction House, but I want it simple and fast. As it is designed I spend x3 or x4 the time needed on FFXI to sell or buy an item.

    Auction House in FFXI was simple and fast, you could buy or just check anything with 4 clicks and that's the way it should work here.

    Keep it simple, keep it clear and call it whatever you want to.
    (5)
    Last edited by Besbeset; 06-16-2011 at 08:25 PM.