I understand why there are loading screens between distinct areas, even modern games like Guild Wars 2 have that, what I don't get is why there has to be loading screens just moving about in small places like cities or dungeons. Honestly many of the outdoor areas are larger than dungeons or cities but are still just one zone until you move to a specifically different area. It doesn't really make any sense. Pharos Sirius is just a lighthouse, why does it need to be 3 different zones?