Quote Originally Posted by Perrin_Aybarra View Post
Not putting a cap will just go this way upon release of these two dungeons: "Linkshell: Hey anyone rank 50 wants to come help me go through this level 25 dungeon?" ... 30min later the run is done, the level 25 was just sitting back /cheering his friends just lol1shot everything and 2shot the boss. Yay that was fun, right? lolfreerewardswithnofeelingofaccomplishment.
If you don't like it, don't do it.

Basically your chief complaint seems to be that other people don't have to put in the work you do, so those people should be prevented from doing so in order for your feelings to not be hurt.

That is not a good design decision.

And yes, I know what Level Cap and Level Sync are, thank you.

I would suggest a system along the lines of The World Ends With You, with ranking boards to log completion times at certain tiers. The point is *incentivize*, not *mandate*.