Quote Originally Posted by Perrin_Aybarra View Post
Level sync and level cap is not the same thing. Level sync lets you downlevel yourself to play with your lower level friends. Level cap restricts your level to the cap level for a certain mission/dungeon so that it is more challenging than you being able to come when you outlevel the content and just faceroll through it.

I think this needs to be answered by a dev/rep really soon with those dungeons unveiled because more than ever I think this needs to be implemented in the game because it just goes all to hell so much it will fail.

Giving the option to players to voluntary downlevel themselves to make content more challengin will NEVER happen unless there is a greater chance for rewards, but even then I don't think anyone would go the hard path when you can just lolfaceroll your way through.

Implementing caps will allow the content to live longer and to be exciting and thrilling everytime you go, either for yourself or to help a lower LS friend.

No putting a cap will just go this way upon release of these two dungeons: "Linkshell: Hey anyone rank 50 wants to come help me go through this level 25 dungeon?" ... 30min later the run is done, the level 25 was just sitting back /cheering his friends just lol1shot everything and 2shot the boss. Yay that was fun, right? lolfreerewardswithnofeelingofaccomplishment.
i absolutely agree with you. I really hope we are getting answers to this.