Quote Originally Posted by Lienn View Post
No thanks.

Lv cap never is a good thing.
level cap was the only reason COP was so successeful in ffxi. Caps keep people playing lower lvl content and keep it challenging. All other mmos atm not useing caps have empty zones from 1tocap and higher lvl just rush the lower lvls through the content for gear... that is what happens ALWAYS. caps are a good way of keeping diffculty up.

I really hope they give us caps on the new dungeons too.

EDIT: in case you don't know what i mean by caps. It doesnt mean higher lvls CANT do it. It means their gear and their lvl gets degraded to the cap to prevent people from goin through everything easy-mode. AFter the challenges, battles, instances are done, the cap is gone again. a simple and yet very effective system.

I rather help a low lvl friend and have fun and a challenge then just AOE my way through a dungeon and the friend sees nothing but a few effects and gets the gear... accomplishment? - none- great thing.
A lot of mmos don't use this and new players often never see some great dungeons on the way to cap, miss a lot of lore, fun and areas/content, because they get rushed through everything.

After ffxi got rid of the caps, the zones and challenges there became pointless. I bet they were listening to all the cry-for-easy-mode whiners... now theres is nothing challenging to do and this game suffers the disease of every other mmo, which it was almost immune to for a long time.