Quote Originally Posted by BotenAnna View Post
Dragon in the centre.
I have never done it that way, nor has anyone even suggested doing it that way in any run I've completed.

More effective, both in terms of skeleton placement for maximized dps and the distance they need to run and dragon placement to keep it out of the way as much as possible for things like it's breath attack, is to tank it near the edge. This method is also more idiot-proof because of the larger area available to work with in any given direction from the dragon.

Skeleton placement isn't set in stone, as long as every skeleton is on its own square, preferably not on two adjacent squares since it's still possible for them to link after they start moving although it's usually fine even so.

The biggest thing regardless of your set up is:
1. Tanks: If you're pulling a skeleton to a spot, then look on the ground nearby. Dead skeletons are clearly visible on the ground. If you see one, don't pull it there. Also, fighting over hate on skeletons is idiotic. Stop it.
2. DPS: Don't attack the skeletons until they're in position. You can double check their position is okay the same way the tanks do. Placing them correctly is next to impossible if you're nuking them in 6 seconds flat.
3. DPS: Don't kill the dragon before all six skeletons are dead. Every dps in the raid does not need to be attacking it between skeleton pops. A single group out of the alliance is more than enough to kill it with appropriate timing.