As a melee DD, I strongly prefer to either
a) stand in fire while killing skeletons
b) not kill skeletons so I don't have to stand in fire
Please remove this travesty, tia
As a melee DD, I strongly prefer to either
a) stand in fire while killing skeletons
b) not kill skeletons so I don't have to stand in fire
Please remove this travesty, tia
Stun it...
Seriously, anytime the dragon gets pulled from the center I just want to afk and facepalm. On phase 3 it really doesn't matter because there are no skeletons, but in my experience, the fight goes so much smoother if he stays in the middle.
I've only ever seen him tanked in the middle. People have thrown out suggestions to pull the dragon north, but I've never seen anyone actually follow that advice.

Never seen a single group keep the dragon in the center or move him to the entrance.
Always North.
Either way, doesn't matter as long as you kill the skellies far enough apart from one another.


Never saw a main tank holding the Bone Dragon in the middle, it's always North platform.
its odd ive only seen the take to the north strategy a couple of times. Mostly we just tank him in the middle. Skeletons never die that neatly either its either on the first platform with people screaming not to kill there or the tanks just randomly shield lob them to death fighting over aggro.

Every run I've done it's always been the dragon in the middle, was not even aware people moved the dragon. But also every run I've done, no one has explained anything yet so I don't know what the skeletons actually do (I just kill them as quickly as I can), or what those towers for King Behemoth do (I just stop the bombs cause they're BOMBS!).
Tanks pulling the dragon to a wall is annoying as fuck for melee players since they have to run through the poison to dps skeletons. I can't f'n stand it lol. Keep it in there center >.>
Last edited by permbanned; 01-08-2014 at 05:09 AM.


1 tank + 2 melee can down a skeleton in under 5 seconds once it's in position, just stick with a tank.
There are two main reasons for tanking the dragon on the edge:
1 - His breath attack, point it at a wall. Fear makes you run around like a moron through the poison, worse than useless.
2 - The adds spawn in the middle. It's easier to grab them and avoid #1 when the dragon is not in the middle.
Things I've seen mess up the fight:
-The OT (not sure why he thought we had an OT this fight) trying to keep up hate in case the MT died, pulling hate and sending dragon breath at the healers
-Dps trying to burn down the first two stages of the dragon or skeles asap
-Off tanks stacking skeles
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