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  1. #1
    Player
    Timethiuas's Avatar
    Join Date
    Oct 2013
    Posts
    73
    Character
    Kari Kali
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Every time we have done the dragon, and I have tanked him a couple of times, we pulled him to the North Wall. I have NEVER seen him tanked in the middle. It may just be the way our group of servers does it, but it works, which makes it viable. And just because SE thinks it should be done one way doesn't mean the populace will find another way to effectively do something. For an example, just look at Ninja in FFXI. SE was very surprised it became a tank, since it was never intended to be.
    (3)

  2. #2
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Timethiuas View Post
    Every time we have done the dragon, and I have tanked him a couple of times, we pulled him to the North Wall. I have NEVER seen him tanked in the middle. It may just be the way our group of servers does it, but it works, which makes it viable.
    I've never seen it tanked on the north wall. In my server group it's always been in the middle in every CT run I've done. But if it works there's no problem with it, might confuse a lot of people who have never seen it tanked at the far wall. I'm sure there have been tanks who tried to rip hate and pull it back into the middle lol.
    (2)

  3. #3
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    I for one am glad to be in a sensible data center that tanks it in the middle and have only seen this exactly twice the very first week it launched.
    (1)

  4. #4
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Roris View Post
    I for one am glad to be in a sensible data center that tanks it in the middle and have only seen this exactly twice the very first week it launched.
    Haha, sensible? I've never seen Bone Dragon tanked in the middle and I've also never wiped on this boss. Tanking it on the far wall can't be bad if it works flawlessly. I've tanked, healed and DPSed (melee) and it's simply not an issue tanking it north.
    (0)

  5. #5
    Player
    Leash's Avatar
    Join Date
    Jul 2013
    Posts
    133
    Character
    Leash Sakurai
    World
    Hyperion
    Main Class
    Dragoon Lv 56
    Quote Originally Posted by Versiroth View Post
    Haha, sensible? I've never seen Bone Dragon tanked in the middle and I've also never wiped on this boss. Tanking it on the far wall can't be bad if it works flawlessly. I've tanked, healed and DPSed (melee) and it's simply not an issue tanking it north.
    I normally Tank CT and this strategy has never failed for me as well. I've only been in one group where we wiped at bone dragon and that due to a troll tank.


    Regardless, both strategy works. Every data center does it slightly different.
    (0)

  6. #6
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    8 paths, not 6 or 10 as ppl show here.

    Tank north, skells E SE S SW W and the last one S but closer to middle. Melee pick one and burn before leaves the platform, then burn the 2 on south that are always fallowing on a platform, and ranged focus the other 3 with melee help as they cross over a platform. not hard, just bad DPS dont know what to attack (i.e. ranged burn melee friendly ones 1st or melee focus ones sitting in poison)

    Tank Middle face NNE, skells E SE S SW W NW, DPS burn them all. (if DPS not split even less time for melee to run between skells = higher chance of bomb skelle in average DF group)

    middle = less time to kill and higher chance of people getting hit by dragons cones/fears

    I have done it both ways, and personally it is easier with the dragon moved to the north. give me a full FC group all geared and I may say the middle is better, but with randoms in DF in spiritbind gear and half afk since all randoms and dont care about rep with people they dont see regularly, i'll take the north ever time as it is harder to mess up imo.
    (0)
    Last edited by KogaDrake; 02-13-2014 at 05:57 AM.

  7. #7
    Player
    BotenAnna's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    136
    Character
    Lady Gaga
    World
    Excalibur
    Main Class
    Marauder Lv 80
    It doesn't make sense though, why make your bad DD in spiritbond gear run around and take poison damage?
    (0)

  8. #8
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by BotenAnna View Post
    It doesn't make sense though, why make your bad DD in spiritbond gear run around and take poison damage?
    They don't.. example, melee split evenly on W and E skel. they die before they leave platform, melee then run to middle focus middle/S, then kill one from S, all running was along platforms. ranged focus the SE and SW that have bad running paths for melee, and melee help as they cross paths where it is safe (each has at least 3 melee safe spots before getting to dragon).
    (0)

  9. #9
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    I find it humorous this discussion is still going for an extremely simple fight where the only real key to win is you don't stack skeletons.
    (3)

  10. #10
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Technically taking the boss far north and taking skellies far south to separate pads gives more room for error in terms of how long you can DPS them before they get to dragon. Whether or not its more of a benefit when dealing with the poison pool depends on how well the healers deal with it and the melee care enough to atleast DPS off the poison as much as possible.

    It's a matter of opinion mostly.

    * if say for some reason SE decided to up the poison damage to say 300-500 a tic, I think people would definitely only use the circle strategy.
    (2)

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