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  1. #1
    Player
    Hiiiro's Avatar
    Join Date
    Oct 2012
    Posts
    18
    Character
    Fen Rha'al
    World
    Coeurl
    Main Class
    Marauder Lv 50

    Please separate PvP and PvE skills...

    ...so you don't mess up the good stuff on either side. Thank you.

    What I mean is that if something is going to be nerfed/adjusted because of one side of the coin, keep the adjustment on that side only. This way, making Scathe weaker for PvP reasons (good reasons) doesn't make it useless in PvE. That's one example, though I'm sure there are more.

    There don't need to be new skills or anything, just different lengths/potency/effects for their PvP counterparts.
    (4)

  2. 01-09-2014 06:18 AM

  3. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    THey are already making PvP-specific adjustments. PvP balance changes to existing skills won't be applied during PvE, yoshida specifically said this. e.g. the smn nerfing will only affect PvP.
    (1)

  4. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    I'm certain the Scathe nerf was only to help Ruin not seem like as much garbage of a spell.

    Nothing like having your primary repeatable spell have less potency with no real extra effect than a second class spell for the Black Mage.
    (1)

  5. #4
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    Ruin 2 has blind~
    (1)

  6. #5
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by TaneshimaPopura View Post
    Ruin 2 has blind~
    Blind that gets fully resisted within 3 seconds because you're probably using it frequently and the PLD is also using flash which also inflicts the same blind effect that shares the same dminishing returns.
    (0)