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  1. #1
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Galliano View Post
    I think one of the reasons is because players have classed each item as BiS. SE might see things differently and take into account things like skill speed which is generally disregarded by the player base in favour of other stats.
    Skill and spell speed are usually something harder to balance than other stats, such as primary attributes or crit/det etc.

    I do however think that as it stands skill and spell speed are not desirable enough, IMO they could use a slight buff... Skill speed could also increase the TP regen as well, because the reason why it's so avoided by melee is that it also causes a bigger drain on your resource without implementing a damage increase beneficial enough, though this could also be balanced by also making each point worth a bigger %, but then it would be even more of a crazy stat (as it would cause you to consume your resources even faster). Spell speed should either affect DoTs and HoTs as well or have once again a higher effect for each point. I think as it stands is too low for the benefits it brings, considering all the cons attached to speed (timing, movement, complete or atleast big loss of benefits if you break your rotation earlier, etc).

    Quote Originally Posted by Lord_Zlatan View Post
    agreed. In addition, it would offer players an option in style of play while not limiting them to only using "the best". If you are the type of player that wants to blow their load as fast as possible (draining TP for ex. with ridiculous Skill Speed), I am all in favor of people having a viable option that allows them to do so.
    Yeah, I love crazy builds like this. So much fun xDD

    Quote Originally Posted by CrystalRainbow View Post
    It's a mix and match system.

    If you can hit 100% of the time with 461 ACC. Why do you need more ACC?

    In all Titan HM content and earlier ACC cap is supper easy to hit. So why do I want gear with ACC if I can get gear with STR or DEX if I'm already hitting 100% of the time.
    Well, if we are gonna be strict then you wouldnt be able to get neither STR nor DEX due to stat caps... but you can get other secondary stats that you didnt' have!

    So yes, this is the point, you are correct.

    (excuse me adding the replies on a pervious post, but I am out of allowance for the day )
    (1)
    Last edited by NeruMew; 01-08-2014 at 04:22 AM.

  2. #2
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by NeruMew View Post
    snip.
    agreed. In addition, it would offer players an option in style of play while not limiting them to only using "the best". If you are the type of player that wants to blow their load as fast as possible (draining TP for ex. with ridiculous Skill Speed), I am all in favor of people having a viable option that allows them to do so.
    (1)

  3. #3
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    It's a mix and match system.

    If you can hit 100% of the time with 461 ACC. Why do you need more ACC?

    In all Titan HM content and earlier ACC cap is supper easy to hit. So why do I want gear with ACC if I can get gear with STR or DEX if I'm already hitting 100% of the time.
    (0)

  4. #4
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    For now it is not but once 2.2 hits with Turn 6 and higher Allagan will be the best gear in the game if they don't release the 3rd tier tome gears due to the introduction to ilvl 95 armor set or higher in Turn 6 to ???.
    (0)

  5. #5
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Accuracy is really one of those things that needs to stop existing. Stats with hard caps don't do anything meaningful and just make upgrading a headache either through invalidating gear options or making several required to even be an upgrade. Making it scale with content makes it even more obnoxious because excess is entirely wasted on anything lower.
    (0)
    Last edited by Tiraelina; 01-08-2014 at 04:55 AM.

  6. #6
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Because turn 6 will have Ilvl 95 items.
    (0)

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