I find the crafting system of this game extremely enjoyable when it comes to mechanics of synthing an item.

However I can't help but feel like there's nothing worth doing at high level.

There aren't any high level fish worth catching.

No valuable recipes to cook at 50.

No gear worth equipping or selling with LTW.



There's great potential here to rejuvenate the economy and balance the entire game but it's work that's still left to be done.
Can the developement team give us some hope and let us know that they at least acknowledge that there is some problems with crafting and the way it's affecting the economy?

2.1 was a great patch in many many ways but the surge of mats flooding from dungeon finder only further pushed down the price of everything in the game.

I hope you don't let your constant worry of RMT actions stray you away from making the game itself feel rewarding for those who invest a lot of time to it.

Thank you.