How fun would it be if they removed tokens all together and made drops from bosses only. A chance to drop one piece of gear per dungeon. You can run it as many times as you want, but with RNG coming into play it would take forever to gear up. I can't tell you how many times Tiamat and Fafnir/nid dropped crystals and that's it. More times than than we saw Gaiters or rid/ebodies. The point being you get a reward for just being there and running content. Yes lockout suck but it keeps people from spamming the same instance 25 times in one day to fully gear themselves and complain there is nothing to do. Would you prefer they change it to where the drops are random with the possibility to drop nothing and them removing lock outs? That's the only viable way to keep their customers engaged, either lock them out from loot or change the way drops are handled.

Let me know how you'd fix it, I want to hear every person who hates the lock out explain how they would set the game up drop wise and still be able to retain a player base after two months.