Quote Originally Posted by Otoha View Post
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The endgame crafted gear actually serves as a decent jump off point if you are a new 50, also the crafted ilevel 70 weapons are great for alt classes if you aren't downing ex primals or farming Allagan weapons and have horrible luck with the RNG.

Rare gear? Esplain how "rare" gear would make the end game more interesting, as it is with the RNG being the way it is, any piece of gear can be rare.

Highest ilevel gear being obtainable through Badges/Tokens/whatever you wanna call it, it's rather akin to end game gear being craftable, just skipping the middle man of a player, and yes, it is still on a small "lockout".

Lockouts are used to slow progression down, to give people something to look forward to, instead of, oh look, I spent 3 days straight running this stuff, now I have all the gear in the game, I'm bored now. Or being at the mercy of extreme RNG(which we kinda already are...).