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  1. #11
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by synaesthetic View Post
    XI Scholar wasn't "well designed," it was so absurdly broken and overpowered it was just awesome. That's unfortunately poor design.

    XIV Scholar is a fairly well-designed class. It doesn't feel too powerful, but at the same time it's a very active, engaging healing class that feels a lot more fun to me than conjurer/white mage.
    lolwut? did you even play XI? All the expansion jobs from ToAu and onward were brilliantly done, SCH especially so. SCH was never "OP", only Embrava which did eventually get nerfed along with SMN's perfect defense.

    SCH still couldn't match WHM or BLM on a per-point basis but beat both out handily in MP endurance while offering a lot of its own unique abilities and demanded arguably the most micro-management of any job in the game save possibly PUP - it was not a job for the lazy.

    Both SCH and SMN feel like they can't figure out what they're supposed to be (as does BRD) with the bizarre mixture of roles and abilities. I'd much rather have the Light & Dark arts style back, and take away all the crap ACN spells for more summon commands that cost MP as a tradeoff for the increased power. There was really nothing wrong with SMN's design mechanically in XI other than avatars bled too much MP for the performance you got out of them.
    (2)
    Last edited by NefGP; 01-07-2014 at 11:47 AM.

  2. #12
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Dark-Saviour View Post
    Disappointment.
    this x10000

    example

    Summoner , lolsmn

    my wife loved SCH in FFXI (she usually plays Whm / priests but in FFXI she didnt liked whm because lacked dmg, and loved rdm (<3 that hat) until she found that didnt have powerfull nukes nor powerfull heals , enfeebling magic II is nice but... ) i had lots of jobs but wanted to play melee/tank....

    ....no whm ,no rdm........SCH was the perfect option for her,to proc in abyss , want to heal? u can do that , want to deal dmg? u can do that, perpetuation + Haste :3 , plus sublimination was her own refresh :P ,regen V is a incredible HoT (using light arts of course) heals for a lot and last long time.

    SCH in FFXI is an amazing job

    I guess SE will add Thief , Ninja , Samuria , Red mage , they are waiting until population goes down, add some cool job and u will get lots of ppl back ....
    (1)
    Last edited by Warlyx; 01-07-2014 at 12:48 PM.

  3. #13
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Muskateer's aoe move



    But seriously a mediator would be cool. Imagine taming enemies and mobs to do your bidding.
    (1)

  4. #14
    Player
    Senfei's Avatar
    Join Date
    Dec 2013
    Posts
    133
    Character
    Kaga Koyagi
    World
    Balmung
    Main Class
    Samurai Lv 70
    I'd like to see ninja added with a diciple of magic base class, with a focus on dps/debuffing magic and self buff int based spells to make its weapons do spirit damage or something like that, so it could still melee despite being a DoM and being int based.

    just my .02
    (0)

  5. #15
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Marxam View Post
    Muskateer's aoe move



    But seriously a mediator would be cool. Imagine taming enemies and mobs to do your bidding.

    (2)

  6. #16
    Player
    Shadow_Sama's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    186
    Character
    Shadow Sama
    World
    Hyperion
    Main Class
    Ninja Lv 80
    I'd want Ninja to be added into the game.
    (0)

  7. #17
    Player
    Atriel's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Atriel Esunara
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I'd personally love to see Geomancer branch from Conjurer. With the original lore for CNJ it makes perfect sense to have them continue on with their nature studies and elemental magic. The whole White Magic deal was very forced in retcon... Hopefully a Geomancer that's more like Tactics' version and not the crappy version they just let into FFXI.

    Geomancer should be a buff/debuff/damage class (In relation to current ARR standards, something like Bard "support") with spells varying on their current environment. It would be a nice system to see, and not too hard to implement, just add type codes to maps that allow certain spells to be cast in that environment.

    EX: Hell Ivy - Usable on Grasslands, Forests, ect. Would be used in The Black Shroud and La Noscea Does damage and snares enemies.

    Of course Hell Ivy would be locked out in areas in Thanalan, but new ones unlock like Sand Storm - Usable on desert zones which does AoE damage and blinds all enemies.

    This would be nice.
    (1)

  8. #18
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    What I would like to see:

    Gunblade job (branches from Gladiator and Musketeer) - adept at fighting in both melee and ranged, perhaps specializing in linear AoEs

    an "Eastern" class (katana/Great Katana) Effective as both tank and dps, branches into Samurai (more of a tank and holds hate through combos) and Ninja (more of a dps with dual wield trait, and able to use ninjutsu)
    (0)

  9. #19
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Puppetmaster. I think building your automaton and questing expensive pieces for it and assigning it a job makes PUP one of the most unique FF jobs out there. I think it would also bring a lot needed variety to the current line-up.
    (0)

  10. #20
    Player
    losttemplar6's Avatar
    Join Date
    Sep 2013
    Posts
    77
    Character
    Shorty Themagnifecent
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    prob get some hate on this one but i would love to see holy swordsman tg cid ftw just not as uber oped as he was in tactics as a tank myself i see the same old tank style over and over in mmos and would love to see a tank class completely new where you can aoe use ranged attacks maybe some cc and self healing and for the love of god mobility lets run up and stand there ha its been so over done give us some action let us run around the mobs and give them something to fear

    temple knight was a lot of fun dark knight holy knight hell knight heaven knight cool dps idea melee needs some love square be the first mmo in a long time to make people wanna melee again
    (0)

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