Quote Originally Posted by GilbertLapine View Post
So.. just curious is there any reason why the non-legacy movement scheme forces you to walk when you move backwards? I really like non-legacy's sidestep movement, but the backward movement drives me insane.

Why aren't we able to run backwards like legacy movement?
In a game where turn-on-a-dime dodging is so important for mobs, it's sort of weird to me that they even have the non-legacy movement... my assumption is that they wanted a movement set where it actually resembled "real" movement rather than the very video-gamey Legacy movement where you unnaturally flip to run in another direction instantaneously. It would be nice to have a 3rd movement set that was a mix of the two, Legacy for backwards motion and non-Legacy for the sides.