NO item level in this entire game can gauge someone's skill level.

1.Coil Drops are RNG so the class you are playing doesn't have to "Earn" the right to wear it.
2.Myth is earned over time regardless of how much skill you have.
3.Most content you can purchase a win or get carried through.

The issue is the "Egos & Entitlement" that comes with the gear. Gear in this game pretty much equates to nothing more than a "Virtual Social Status".

While Item Levels are "Supposed" to be an indication of where your skill level is, the game's design bases skill on your memory and reflexes. The ilvl increases nothing more than "Room for Error".