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  1. #1
    Player
    Arximiro's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    132
    Character
    Arximiro Dragonheart
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I agree with the OP on this, something has to be done to the leash system. I wouldn't have a problem with the enemies having a long time before they lose interest like FFXI, then teleporting back.

    On a related note we need items/abl/spells for a sneak and invisible asap. Exploring some of the higher level areas is near impossible when you have to go through a small crevice filled with level 90 enemies. It's really annoying for someone just trying to collect all the camps and gates.
    (0)

  2. #2
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    ohh MPK how i mis you so

    i remember when i was leveling my BST, and every time a party took over my leveling turf ( cause parties had no respect for BST whatsoever) i would go

    me: um < excuse me >? im leveling here peoplez!
    Party: LOLBST GO AWAY! this is OUR camp now ! MUAHAHAHA
    me: O rly?..... CHARM > SCORPION > walk to camp > STAY > WALK FAR > RELEASE > WALK BACK and laugh @ dead party.
    (1)

  3. #3
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Good stuff here. Bayhone please read and pass on to dev team!!!
    (0)

  4. #4
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Just came to me, but wasn't it mentioned in the past that they were going to look into this (in a roundabout way) when they assessed/addressed the issue with all mobs having ranged attacks (think it is dumb that all creatures have ranged attacks, btw)? To me, I think they should go to a variant of FFXI system.
    (0)

  5. #5
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    I liked how in 11 you couldnt leash mobs. It made the game WAY more adventurous. I know this isn't 11 but its a good aspect for the game to have.

    1. It helps with SP partys pulling mobs. *with the new leve system i would see SP parties making a comeback,hopefully*
    2. Keeps lame exploits from occuring.
    3. Adventurer is 'kept on toes'.
    (2)

    Vicious Linkshell
    www.viciouslinkshell.com

  6. #6
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Spoke with Matsui in response to the topic of reworking monsters aggro range, distance and behavior. He said that we'll be revamping this system along with the upcoming battle-related adjustments and claim system updates.
    (43)
    Matt "Bayohne" Hilton - Community Team

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Bayohne View Post
    Spoke with Matsui in response to the topic of reworking monsters aggro range, distance and behavior. He said that we'll be revamping this system along with the upcoming battle-related adjustments and claim system updates.
    "Revamp" suggests a major overhaul. It's not an inherently broken system, it just needs tweaking- not a total rework.
    (0)

  8. #8
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Not sure what "revamping" will entail, but it's a start.
    (4)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  9. #9
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Personally i'd like a mix of camping/mobile exp. I know some people like staying in one spot, but i'd rather make my way through a location, fighting as I go.
    (3)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  10. #10
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    112
    Thank you Bayohne.

    Details pending, but I trust the devs to make the system work.
    (1)

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