Quote Originally Posted by Rentahamster View Post
Increase the leash range to be at least 5 times further than what it is now.

When the "return to territory" behavior is engaged, mob instantly regains 75% health.
and/or
When the "return to territory" behavior is engaged, mob instantly despawns and respawns in its original location.

Add items/spells/abilities that enable cloaking buffs similar to Sneak and Invis from FF11. A lot of problems would be solved if players actually had a better way to avoid getting aggroed in the first place.

Add items/spells/abilities (limited use to prevent abuse) that enable players to eliminate all aggro completely so that they can escape if needed.



Mainly, increasing the leash length and boosting mob HP regen when exceeding the leash should be good enough to stop most ranged class abuse, yet still give them plenty of space to implement strategies that involves using their range to their advantage.
This is similar to my 2nd option with a great deal more depth. I completely agree with this option and this would be what I would be hoping for. Thank you for your input Rentahamster. I hope we can get a change like this to happen. Something needs to happen. /hope and pray