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  1. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by anceru View Post
    Don't you think that would encourage more players to queue for new content unprepared? And there is only so much a "handicap" could make up for. And what good does a +15% dmg increase help when a new player is landslided?
    It is a stretch but at the moment it's probably the simplest thing to implement. They could also do a group wide buff for bringing a new player along or provide greater rewards like they do with instances, but the problem isn't the reward as much as people not wanting to lose time from deaths. The preparedness issue is a different problem that needs to get addressed in another fashion. I know in World of Warcraft they have in game cheat sheets for bosses at end game and they could do something similar here. The point is that the new player should know somewhat how the boss operates, not necessarily know how to win. That's sort of the main issue right now with these fights.

    Good point though.
    (0)
    Last edited by Colt47; 01-07-2014 at 07:02 AM.