Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 74
  1. #11
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kaelah View Post
    That doesn't change the fact it's poor design that if everyone leaves before people pass they get the item forced on them.
    Naw, I agree that it's bad. But until they fix it, making a 1,000,000th thread isn't going to do much about it. I'm sure they'll patch it eventually. My comment was more for the lag spike part.
    (0)

  2. #12
    Player
    Bunsen's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Smokey Mcpot
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    All, I appreciate the insight to ISP issues with throttling.. but this has nothing to do with the point. Stay on topic please.
    (2)

  3. #13
    Player
    Ruethryl's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    420
    Character
    Ruethryl Corana
    World
    Hyperion
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Lurkios View Post
    Personally, I'd argue that any arbitrary caps on content are bad game design. Myth tomes, CT loot, treasure maps, guildhests, coil lockout...

    That aside, I agree - if you don't click "Need" or "Greed" it shouldn't apply a lockout.
    Too easy to game the system if they do that.
    (0)

  4. #14
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ruethryl View Post
    Too easy to game the system if they do that.
    If by "game the system" you mean "be rewarded for play", yes, that would start happening.
    (1)

  5. #15
    Player
    rabbitzero's Avatar
    Join Date
    Aug 2013
    Posts
    416
    Character
    Cally Evergrey
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lurkios View Post
    If by "game the system" you mean "be rewarded for play", yes, that would start happening.
    Probably try to be the last to leave always, get loot each run. That kind of gaming the system. Heck, people do that with commendations.
    (0)

  6. #16
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by rabbitzero View Post
    Probably try to be the last to leave always, get loot each run. That kind of gaming the system. Heck, people do that with commendations.
    Ahhh, I see. I was thinking something more along the lines of the loot just dropping (or perhaps staying in the chest) if no one hits need/greed.
    (0)

  7. #17
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    I had someone in a ls complaining about this. It turned out he intentionally did not pass thinking he could still need/greed another item. His wife spilled the beans on him

    I agree being able to get locked out this way should be fixed, but I think it just needs to require a roll to obtain any loot item in any dungeon. It should also allow a person to pass if they have lotted accidentally.
    (1)

  8. #18
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    The auto-rolling is pretty flawed, to be honest. It has its merits, but that was before they finalized how CT rolling works I think. Either that, or it was just an oversight that they are looking to change. Whether or not they rectify that is going to be something we have to wait and see.
    (0)

  9. #19
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    This should be a pretty simple/easy fix. As well as making people complete the instance to get their loot. Had enough of people bailing after getting loot on the first boss.
    (1)

  10. #20
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lurkios View Post
    Personally, I'd argue that any arbitrary caps on content are bad game design. Myth tomes, CT loot, treasure maps, guildhests, coil lockout...

    That aside, I agree - if you don't click "Need" or "Greed" it shouldn't apply a lockout.
    You forgot non-100% droprates. What cap have guildhests?
    (0)

Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast