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  1. #1
    Player
    Kitten1's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Raining Kittens
    World
    Siren
    Main Class
    Archer Lv 50

    Improving Gil Spending and Economy

    I notice after patch 2.1 , gil exchange is not only slow downed but is tipping towards a hold. This is due to players not buying off of other players. To counter this I , Raining Kittens of Siren , suggest we remove "every" single raw material , weapons, armor, accessory, and consumables from NPC Vendors.

    This will help improve....

    1. Player Market.
    2. Circulation of Gils.
    3. Lack of activities for crafters.
    4. It will remove a lot of material currently on players thus freeing up server space.
    5. with more server space, lag will decrease
    6. attract players that like crafting and thus earn more money for SE.

    Counter movements:

    Ability to improve using this method will generate negative feedback of course. I am just a single person and by suggesting this , it will definitely impact the game largely. So I'm asking the community for help to not destroy but improve based on this idea. If we can achieve this , we as a community can change eorzea forever.
    (0)

  2. #2
    Player
    Hiraki's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    95
    Character
    Shizu Hikari
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    One of the things I think we need back is when you fail a meld you lose the item as well. It was in 1.0 and while some people hated it I personally think it helped the markets. It helped use up more mats so the market wards didn't become overly flooded and gave crafters, gathers and raiders that farmed mobs for items a nice source of income.
    (1)
    “ Free the world, not by taking men’s lives, but by taking their tongues.”

  3. #3
    Player
    Kitten1's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Raining Kittens
    World
    Siren
    Main Class
    Archer Lv 50
    NICE IDEA BROTHER! let keep this up "
    (0)

  4. #4
    Player
    Aloysous's Avatar
    Join Date
    Mar 2011
    Posts
    56
    Character
    Aloysius Dieter
    World
    Balmung
    Main Class
    Marauder Lv 66
    I like the idea of making dungeon and instance items craftable. Then they can change it so you get matts in the instance not the item. This way you can work with crafters in the game to get items making crafters will be relevant again.

    Also make is so we can request repair, or meld in the market like in 1.0.

    Edit: Bring back crafting options to the seasonal events!
    (0)
    Last edited by Aloysous; 01-06-2014 at 04:19 AM.

  5. #5
    Player
    Surian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    468
    Character
    Surian Bedivere
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Lets also take away everyone's gil now that the server-hacking from the first week has been fixed. The game never overcame the fallout that followed from that. Hundreds of billions of gil introduced out of thin air from nothing. Only way to fix our economy is a clean slate really.
    (1)