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  1. #11
    Player
    Djlovedrop's Avatar
    Join Date
    Sep 2013
    Posts
    117
    Character
    Dj Lovedrop
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alhanelem View Post
    If you are a tank or healer you will want sleep resist.
    I have to disagree on the tank. Main thing a tank wants for resist is heavy. If the tank is sleeping healer can leach/esuna. 2 most annoying things Melee hate are binds and heavy.
    (0)

  2. #12
    Player
    bbt's Avatar
    Join Date
    Dec 2013
    Posts
    96
    Character
    Brahms Torsten
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Djlovedrop View Post
    Main thing a tank wants for resist is heavy.
    Pretty much this. With a good healer and communication you will rarely get locked in a position where you can't be dispelled from sleep/bind, and stuns on tanks are a non-issue. Miasma II kiting is the worst thing ever.
    (0)

  3. #13
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    Miasma Disease + Heavy is equivalent to a 20 seconds stun. Problem is there is no resistance effect on Disease, in itself Disease don't do much after the 2nd application and most of the first application you can just stun them to stick on your target or just target swap to a closer one.
    (0)

  4. #14
    Player
    DustySlippers's Avatar
    Join Date
    Nov 2013
    Posts
    76
    Character
    Dusty Slippers
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    i feel the pvp materia is just fine, altho most of it is inately useless. I have had sleep resist materia save my team many of times. As a healer the less time i spend CC'd the less time my team spends CC'd, also heavy resist affects the miasma debuff so you get a 2 for 1 on heavy and healing reduction with heavy resist........


    OP OP OP OP OP dont complain about smns if you dont have heavy resist
    (1)

  5. #15
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by TaneshimaPopura View Post
    Miasma Disease + Heavy is equivalent to a 20 seconds stun. Problem is there is no resistance effect on Disease, in itself Disease don't do much after the 2nd application and most of the first application you can just stun them to stick on your target or just target swap to a closer one.
    I think the heavy resistance will apply to all forms of heavy, unless people have tested this and found that heavy resistance has zero effect on Miasma's status debuff.

    But that said, heavy is not anything close to equivalent to a stun. You can still act, be healed, and have the effect removed. Stun can not be removed by anything other than purify and completely prevents you from acting at all.
    (0)

  6. #16
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    Miasma's Disease is confirmed to not be a Heavy or Bind effect. In fact if you notice Bind and Heavy share the same DR, if you bind someone and cast a Heavy application skill the Heavy will not apply. There is currently nothing to lesser the duration of Miasma's Disease, if given the choice I'm sure all melees would get that. Cause Heavy is only applicable by BLMs and WHMs.
    (0)

  7. #17
    Player
    Djlovedrop's Avatar
    Join Date
    Sep 2013
    Posts
    117
    Character
    Dj Lovedrop
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TaneshimaPopura View Post
    Miasma's Disease is confirmed to not be a Heavy or Bind effect. In fact if you notice Bind and Heavy share the same DR, if you bind someone and cast a Heavy application skill the Heavy will not apply. There is currently nothing to lesser the duration of Miasma's Disease, if given the choice I'm sure all melees would get that. Cause Heavy is only applicable by BLMs and WHMs.
    This is incorrect. I tested heavy resist and it works on both miasma and miasma 2. Not being rude but do you know how ALL the resists work and how much resist = how shortened the duration?
    (1)

  8. #18
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    1 Resist = 1% duration reduction hence normal case Disease would take 8 Resist to reduce 1s Miasma 2 Disease timer. Never seen it happen on my friend's toon.
    (0)
    Last edited by TaneshimaPopura; 01-08-2014 at 05:10 PM.

  9. #19
    Player
    Djlovedrop's Avatar
    Join Date
    Sep 2013
    Posts
    117
    Character
    Dj Lovedrop
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TaneshimaPopura View Post
    1 Resist = 1% duration reduction hence normal case Disease would take 8 Resist to reduce 1s Miasma 2 Disease timer. Never seen it happen on my friend's toon.
    Sorry i read this wrong. My apologies. I thought you said heavy resist doesnt work on the heavy part of miasma or miasma 2. Sorry about that
    (0)

  10. #20
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    Miasma's Disease isn't even a Heavy to begin with. It follows DR rules but there is no resistance to counter it. It stacks with other Heavy effect, aka Disease + Heavy = 10% Move Speed, the penalty is additive. And frankly if you ask me... IF a BLM worth a damn can easily safe his healer from any melee just by casting Blizzard 1 on them. It's a literal 15 seconds stun if no DR is incurred.
    (0)

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