


I agree, OP.
These are some of the worst, and add on the fact that we still cannot adjust the transparency of the chatbox. I'm going freaking blind trying to read my conversations. x.x

I'm fairly sure there's an option in character settings (or possibly system settings) that you can turn on to automatically skip cutscenes you've already seen.6. There is no option to turn off cutscenes. Why do we need to manually skip cut scenes every time we enter a dungeon or face a boss? It seems ridiculous during the storyline missions, where on the billionth Praetorium run every 3 minutes we are jamming our escape button and hitting accept. Give us the option to skip all cut scenes.
Just to clarify, that option only allows you to auto-skip transportation (i.e. airship) cutscenes. Which nobody uses anyway. Why we don't have an option to skip all cutscenes is beyond me. They are cool the first time you view them, and then become a pain in the ass for the entirety of the game.



I use them, if you want to move from town to town they are a lot cheaper than teleporting. And as most of my gil is vanishing into repairs and DoH equipment at the moment, I am being a cheapskate and use the airships
That said, an option to skip already seen cutscenes would be a nice thing.
GOD, so much this. I'm sick of the battle music, we need a way to disable it. Also agree with every other point made.
5. Battle music is overused. Dungeons have awesome opening themes that get shut off after the first minute and it defaults back to the same battle theme we've heard ad nauseam. There isn't even music in the background between trash pulls. Just silence, battle theme, silence, battle theme. It definitely kills the immersion and makes all the dungeons just seem to bleed together. The same applies to the overworld. We hear the same battle music a billion times while there are incredible pieces of music that you only hear for a minute or so at random spots if you aren't doing anything. But then it just reverts back to silence once they finish unless you attack something. We need a repeat music option and an option to turn off the battle theme altogether (or they need to add a ton of battle themes).
OMG! I agree! For example, the Pharos Sirius opening music is just <3 They need to keep that on constantly!5. Battle music is overused. Dungeons have awesome opening themes that get shut off after the first minute and it defaults back to the same battle theme we've heard ad nauseam. There isn't even music in the background between trash pulls. Just silence, battle theme, silence, battle theme. It definitely kills the immersion and makes all the dungeons just seem to bleed together. The same applies to the overworld. We hear the same battle music a billion times while there are incredible pieces of music that you only hear for a minute or so at random spots if you aren't doing anything. But then it just reverts back to silence once they finish unless you attack something. We need a repeat music option and an option to turn off the battle theme altogether (or they need to add a ton of battle themes).


Whoever thought it was a great idea to spam us with Cutscenes in the middle of active fights in Castrum Meridianum/Praetorium.....seriously...its annoying.6. There is no option to turn off cutscenes. Why do we need to manually skip cut scenes every time we enter a dungeon or face a boss? It seems ridiculous during the storyline missions, where on the billionth Praetorium run every 3 minutes we are jamming our escape button and hitting accept. Give us the option to skip all cut scenes.
Chocobos are only as good as the person controlling them. There are commands, if you use them, they can be very good healers, and tanks. I have 2 rank 6. One tank, one healer. Love them both.4. Chocobo companions are beyond useless. They steal EXP, they are terrible at all their roles, and they are a logistical nightmare once they are summoned (you can't mount, you can't queue for anything, etc). They take forever to level, and you can only kill open world mobs with them - which are already mind numbingly easy even at 50. And once you level your chocobo, all you can do with it is...kill more world mobs? Why bother?
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