Agro Icons ok but the rank of monsters? what about Libra spell?? just an idea ^^
Agro Icons ok but the rank of monsters? what about Libra spell?? just an idea ^^
Last edited by Griphyt; 04-07-2011 at 06:53 PM.
I quite dislike the icons.
It would be better if they were only displayed upon clicking on the monster rather than cluttering up the scenery.
I like these icons, they're not "in your face" like the initial aggro icons are. Also as devs have stated they want us to know aggro and links and adjust our battleplan accordingly. Having it visable like this might be a better idea vs. having to stop, click every mob in the area and then set up our cc's and such.
the icons need an option to be turned off, SEPARATE from turning names off.
Seriously guys, screw that icon. It is not a good time for fixing such a details. Let SE work on some serious improvements. When FFXIV will become PLAYABLE, stable, and will get some content, we gonna start bitching on details.
If we keep discuss things like stupid aggro icons, then next few updates will bring us more "improvements" like larger monsters, larger battle effects, rank up fanfares, and all the garbage.
Why not make it like final fantasy XI with no icons and add stuff like sneak, Invis and Deodorize? It seems Square is turning this into a game to make anyone hit end game and collect anything they want. I just want to see some challenges. Also some learning of the nature of the aggressiveness of the Fiends running around. That's what made some players so nice to have around in Vanadiel. Knowledge of the world should be mandatory to be a good player in a game like this.
I'd quite like them to add an "inbetween" icon too. Maybe a yellow one or something for mobs with special aggro conditions. These can be things like when someone casts a spell, when theres 2 or more of the mob together etc etc.
The fun of course would be finding out what makes it aggro...
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