Hey everyone! This is User Interface lead Minagawa.
I’d like to give you some info on what we’re planning in regards to the aggressive monster icon.
Since patch 1.16, we implemented an icon to show aggressive monsters above the enemy’s head, but we received a considerable amount of feedback stating that it was unnecessary. On the other hand, we also received feedback from players who wish for the icon to remain the way it is currently. As a result of all the feedback, we are working on making it so players can toggle the icon on and off.
Also, in regards to the comments about the red icon standing out too much and breaking the game immersion, for patch 1.17 we are working on making the icon smaller as well as displaying the enemy’s level. We had originally planned for both of these things to be released as a set, but the enemy’s level display didn’t make it in time for the previous patch and we decided to release just the aggressive icon.
We will be releasing more information on this with the 1.17 update announcement, so stay tuned!