+1 for only showing level and aggressiveness upon targeting of mob.I agree with the others here. The new icons looking cool and such. But only show them if we're actually targetting the monsters, that would clear the view a lot incase you're facing like 10+ Monsters.
On the other hand, we don't need the Level numbers that desperate. If the monsters with the same lvl range stick together it's not neccasary. Only if you mix up those LV1~10 and LV30~40 mobs in ONE area that'd be needed.
Now only to fix the different mob sizes and add those little icons with the right show/hide options and we're good to go
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