I hate the big red dot, but if "veterans/hardcores" get their jollies from watching random newer players get eaten by mobs, and look down on those who would prefer a more casual climate, then they're the ones with issues.
Toggle option, {Yes, please.}
I didn't mean it that they get their jollies from it lol (Though I bet some do). It's more like if a college graduate and a high school graduate have the same job the former because of skill and the later because there father owns the company. The college graduate is more than likely going to think less of the high school graduate because they had to work hard to get where they are whereas the high school graduate was just given the job without any real effort.
Imagine if you were playing the original Super Mario Brothers game and every time it was safe to run by the hammer bros a big arrow would show up on screen. That's basically how I feel this system is right now it's removing all the challenge/learning from this aspect of the game. And yes I'm aware you can look up whether mobs aggro or not online not everyone plays like that and they shouldn't assume that everyone simply wants to know everything.
Also I approve of adding a bestiary the ocd part of me would like it very much especially if you had to actually kill the monster to add it to your bestiary. Would give a reason to go to all of the places that a lot of people never go to atm.
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