Page 5 of 23 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 221
  1. #41
    Player
    Leonesaurus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Jerbird Leone
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Janglo View Post
    toggle option seems fine for this.
    Agreed.

    Because I actually like the new aggro icon. I don't see the problem with it. Except the option to turn it off if you don't need it.
    (0)

  2. #42
    Player
    Benjaman's Avatar
    Join Date
    Mar 2011
    Posts
    22
    Character
    Benjaman Wight
    World
    Behemoth
    Main Class
    Archer Lv 50
    There are bigger problems than this going on right now. Cry about agro icons to your friends and don't clutter up the forums where REAL problems are being discussed.
    (0)

  3. #43
    Player
    YUGON's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Kaiso Yugon
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Benjaman View Post
    There are bigger problems than this going on right now. Cry about agro icons to your friends and don't clutter up the forums where REAL problems are being discussed.
    A REAL problem or not, is something that users may like or not like, and If SE knows it, is a good info for them. Plus implement the option to toogle it, or even get rid of the icon, won't make any difference at the rates patches will be released to solve, what you say, REAL problems.

    And please, If you are going to discuss the thread, you are welcomed but, to just agro the people who wants to discuss this thread, like many others, please go and kill some Marmots, instead of posting here.

    Thank you.
    (0)
    I'm The First and The Last...
    I'm Alpha and Omega...
    I'm the Beginning...and The End..


  4. #44
    Yes please, either toggle, and/or change colors of mini-map, and/or icon appears next to difficulty icon when targeted. Any or all off these solutions would fix the problem as far as I am concerned. I for one like running around corners and getting that sinking feeling when I screw up and don't see an ago mob. Now I can see them a mile away and exploring has lost what little sense of adventure it had.
    (0)

  5. #45
    Player
    Sterling's Avatar
    Join Date
    Mar 2011
    Location
    limsa lominsa
    Posts
    72
    Character
    Grizzly Echo
    World
    Siren
    Main Class
    Samurai Lv 80
    dont like. please remove. no toggle. COMPLETELY REMOVE
    (0)

  6. #46
    Player

    Join Date
    Mar 2011
    Posts
    4
    I don't know if it was mentioned before but I thought that perhaps the best option would be to have the icon next to the name of the mob when it's the mob you have targeted:next to the challenge indicator blue,red, green etc. instead of having it in the field of vision.

    Of course added on top of everything said, ability to toggle on/off and aggro mobs displayed a different color on min-map.
    (0)

  7. #47
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Think it(icon) is rather silly too...
    (0)

  8. #48
    Player
    Janglo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    125
    Character
    Janglo Bojanglotron
    World
    Balmung
    Main Class
    Leatherworker Lv 50
    With a toggle those of you who don't like the icon won't have it. Those that do like/need the icon will. I don't see the argument here. Let's get toggle implemented and move on. Those of you who don't need aren't new ff players and such have some mercy on the newbs, and just toggle the thing to off. If you don't realize everyone is still a newb on this game since the game isn't technically finished. We'll see what comes in the future but an icon toggle isn't goin to make or break this game.
    (0)

  9. #49
    Player
    Nikelz's Avatar
    Join Date
    Mar 2011
    Posts
    7
    Character
    Nikelz Edelweiss
    World
    Sargatanas
    Main Class
    Weaver Lv 60
    I agree, I feel the icon takes away discovery and adventure from the game. It is ugly and I do not need my hand held. We figured it out in XI we can do it again. After all the game is about being an adventurer right?
    (0)

  10. #50
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i suggested earlier that why not just add an option in the main menu where you could inspect the mob. you could see it's strengths, weakenesses, incaps, and whether a mob is passive or agressive. to me this would allow you to stop and check the mob if you did not know what it was. it only takes once for an aggro mob to attack you to see that it aggros. my biggest issue with the icon is at 40-50 not many mobs aggro, but yet that dumb icon is still there.
    (0)


    http://crystalknights.guildwork.com/

Page 5 of 23 FirstFirst ... 3 4 5 6 7 15 ... LastLast

Tags for this Thread