theyd have to get rid of the DF system first thenThey should have taken a leaf out of XI's book. That had a mixture of both open zones and tightly packed zones and also had lots of little interesting nooks and crannies with things tucked away for you to discover while you explored.
They started on the right track in 1.23 with places like 'Shposhae' that were open dungeons that anyone could run into and had things to do inside like NM's, quests and treasure chests, but now 99% of things are instanced which completely takes away from the world size. In fact; if all the instances in ARR were made open world and you had to at least teleport to a camp then run to them, the whole world would feel much more alive and much bigger.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.