Quote Originally Posted by Saziel View Post
I didn't even play 1.0, but from what I've seen in screenshots and videos, I want those areas. ARR areas are NOT well crafted. They're miserable, boring, lifeless, and bland. There's no sense of adventure. Hop on your chocobo and get to ANYWHERE you want in a zone in 2 minutes or less. That's not an adventure.

Going back to FFXI. Some of my fondest memories of FFXI was just getting lost in Xarcabard for hours. That can never happen in ARR, and I hate it. I want it to be possible to get lost. I want there to be a snowstorm so intense that it's hard to see where I'm going.
NO, the areas in 1.0 were absolutely horrible. It took 9 minutes running from Gridania (the city itself) to the first Camp to the west of the city...ON FOOT, 9 minutes! With Chocobo, it was 5. The areas were VERY bland; everything looked the same, and I hated it. ARR is well crafted and a lot of the people who did work on FFXI helped with ARR's development, such as the outdoor area zones. Seriously, La Noscea is just as well-crafted as Rolanberry Fields with the scenery. ARR has more life than 1.0 ever had in the field zones, I'm serious. 1.0 looked like a lunar landscape with some foliage here and there, ARR is not like that.

At the time with FFXI, they had the assets to make big areas because the graphics were not cutting edge at that time. Plus they could reuse some assets (such as the towers in Sarutabaruta, the rivers there, etc.) to save some time.