the looking of the tank (DL armor especially) are not that good... let's be honest it's pretty bad.
but that not the whole trouble, the tank have a gameplay pretty simple (almost boring actually) pld have 1 combo of 3 hit and can use another 2 hit combo for get back mana (barely used when you tank) leading to a feeling of repetition.
other point, in dungeon, DD and Healer will often try to lead or not follow the order of the sign... actually they don't really care. and when thing don't go well, like the loose of aggros it's your fault... (it can be your fault, but not all the time)
boss in Raid are barely funny for a tank, you will have little to avoid or do. (for titan hm, by example, you almost not move from all the fight)
they need to make the tank more appealing, i dunno how... but they really need to make it more enjoyable to play it.
but it's not as complex that some jobs like monk. you will have to know the pattern of the boss for know when to use some Cd and if the healer is well equiped, even this will not be needed.



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