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Thread: Tanks

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  1. #1
    Player
    Caraway's Avatar
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    Aug 2013
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    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Quote Originally Posted by Archona View Post
    So what reason does a tank have to queue up in Duty Finder? Hours of needless wiping with no reward? No thanks. Kindness of my heart? Maybe, but I'd rather go play another game instead of wasting my time for no reward.
    To be social. To help people? My god this is a horrible kind of mentality to have, and it's like a pandemic in the MMO world. "If it doesn't reward me with new shinies today I don't care."

    As a main Tank I love going into dungeons I've done before and helping new people to the dungeon. It's a great deal of fun to let them explore the content and learn it on their own. I don't even give strats unless someone explicitly asks for them.
    (5)

  2. #2
    Player Archona's Avatar
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    Sep 2013
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    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Caraway View Post
    To be social. To help people? My god this is a horrible kind of mentality to have, and it's like a pandemic in the MMO world. "If it doesn't reward me with new shinies today I don't care."

    As a main Tank I love going into dungeons I've done before and helping new people to the dungeon. It's a great deal of fun to let them explore the content and learn it on their own. I don't even give strats unless someone explicitly asks for them.
    Other than Time Trialing, there is nothing in it for me. What is the point of socializing in Duty Finder, helping people you'll never meet again? I can spend that time doing other things with my life, how is that a difficult concept to grasp? I volunteer plenty of my time for charities in real life, raising money for various organizations that may actually make a difference in people's lives. I have a library of games that still need to be played, including other online games that I enjoy being a part of. I don't need to waste time in a dungeon of a video game repeating content for the millionth time.

    Quote Originally Posted by NewUser View Post
    One of the reasons would be if you enjoy playing the class for fun factor. I recently replayed the new DMC game because I felt the combat was a blast.

    But these days a lot of people play MMO for the virtual reward. Not for fun. So I can understand your reasoning.
    I play MMOs to play with friends and have a social experience with them. Which I do, and continue to. The virtual reward is just a bonus. It isn't about the loot, its about having a reason to play. Duty Finder is NOT about the social experience, it is about getting in and out, because you will never meet those people again. That is how it was designed. I love the mechanics of the game, the flow, the pacing. I love playing this game, hence why I am still subbed. What I love even more is playing with a group that care about each other and can be held accountable to each other. Duty Finder is none of this.
    (0)
    Last edited by Archona; 01-06-2014 at 06:21 AM.

  3. #3
    Player
    Senfei's Avatar
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    Dec 2013
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    Character
    Kaga Koyagi
    World
    Balmung
    Main Class
    Samurai Lv 70
    Archona, it may be because every tank in the game isn't in your situation. That's fantastic that you already have every item you could ever want, and all of your homies are super experience murderdeathkillers who can instaown any fight in the game. Most people however, do not share your situation.
    (2)

  4. #4
    Player Archona's Avatar
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    Sep 2013
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    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Senfei View Post
    Archona, it may be because every tank in the game isn't in your situation. That's fantastic that you already have every item you could ever want, and all of your homies are super experience murderdeathkillers who can instaown any fight in the game. Most people however, do not share your situation.
    Of course. Most tanks get their full set of Darklight and then they're done. Maybe they work on one or two alt classes, but I imagine most do not get Darklight for classes they're not leveling. Doesn't change the fact that they can make their own group in Party Finder, they're done with Philosophy farming earlier than DPS then have no reason to keep queuing, Philosophy items are worthless, and Myth capping can be achieved by playing an hour a day.

    The thread is about a lack of tanks, and I am outlining the many reasons why players perceive this deficit. I am sure that I am not alone either, as most tanks I talk to do NOT run Duty Finder for charity reasons. Without hard data all we're doing is speculating anecdotally, but the factors I pointed out still exist. The few new players practicing their tanking skills does not 'solve' the issue of this perceived tank shortage. If anything, it only further exacerbates it. If you want DPS queues to go down then you want experienced and geared tanks to continually queue up so that dungeon runs may be finished quicker.
    (0)
    Last edited by Archona; 01-06-2014 at 06:36 AM.

  5. #5
    Player
    Amyas's Avatar
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    May 2012
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    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Senfei View Post
    and all of your homies are super experience murderdeathkillers who can instaown any fight in the game..
    Was that a Demolition Man reference?

    I think that was a Demolition Man reference.
    (1)

  6. #6
    Player
    NewUser's Avatar
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    Jan 2014
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    Character
    Peng Luluon
    World
    Brynhildr
    Main Class
    Pugilist Lv 44
    Quote Originally Posted by Archona View Post
    Tank/Healers have no reason to use Duty Finder, and beyond that, we have no reason to run outdated content. At least WoW has satchels that contain consumables, vanity pets, and rare mounts to entice tanks and healers to queue up.
    One of the reasons would be if you enjoy playing the class for fun factor. I recently replayed the new DMC game because I felt the combat was a blast.

    But these days a lot of people play MMO for the virtual reward. Not for fun. So I can understand your reasoning.
    (0)

  7. #7
    Player
    Doo's Avatar
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    Oct 2013
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    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NewUser View Post

    But these days a lot of people play MMO for the virtual reward. Not for fun. So I can understand your reasoning.

    This is how most games work. Especially since mmos are grindy in nature players don't want to go in anymore than they have to except if it's to help friends/fc.
    (0)

  8. #8
    Player
    ComradeTao's Avatar
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    Aug 2013
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    Character
    Risky Tactic
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    I like to play tanks and healers just because everything else seems less interesting? Where's the pressure? Where's the responsibility (as the OP put it) in damage? There isn't much. Be tank however, and even if you do everything right everyone blames you. You've got to be on your toes, near flawless, and completely unfailing where others would panic when it comes to the harder fights. That's my kind of job.
    (0)

  9. #9
    Player
    Linadae's Avatar
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    Jan 2013
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    568
    Character
    Dracyn Navarre
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Tanks and healers are prime candidates for burnout. Mainly because their mistakes are the most visible.

    Tank screws up you either get boss/mobs bouncing around more than a ping pong ball or they miss a cooldown and end up one shot.

    Healer screws up and someone dies a horrible death.

    Unless a dps does something visibly stupid like hang out in a Landslide, the only way you know for sure they are screwing up is with a dps meter.

    Otherwise it defaults to it being the tank/healer's fault.

    Years of healing and tanking have taught me this:

    If the tank dies, it's the healer's fault.

    If the healer dies, it's the tank's fault.

    If the dps die, it's their own d@mn fault.
    (1)
    No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!

  10. #10
    Player
    Doo's Avatar
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    Oct 2013
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    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Linadae View Post
    Tanks and healers are prime candidates for burnout. Mainly because their mistakes are the most visible.

    Tank screws up you either get boss/mobs bouncing around more than a ping pong ball or they miss a cooldown and end up one shot.

    Healer screws up and someone dies a horrible death.

    Unless a dps does something visibly stupid like hang out in a Landslide, the only way you know for sure they are screwing up is with a dps meter.

    Otherwise it defaults to it being the tank/healer's fault.

    Years of healing and tanking have taught me this:

    If the tank dies, it's the healer's fault.

    If the healer dies, it's the tank's fault.

    If the dps die, it's their own d@mn fault.

    That's why support roles in mmos are so awesome. They have the most power and are the most needed.
    (0)

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