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  1. #5
    Player
    Animarelic's Avatar
    Join Date
    Sep 2013
    Posts
    332
    Character
    Ash Kand'r
    World
    Balmung
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by WellFooled View Post
    you act as if Square Enix hasn't already provided us with quite a bit.
    Option three doesn't even address the proposed issue you've brought up and how is option one any different than the FATEs we have now except that the zone would get no warning they're happening?

    As for option two, I'm all for more open world bosses! Though I'd prefer they stay as they are (Like Odin and Behemoth) because there is no fighting for claim...which to me is terribly frustrating. And bounty monsters are already a part of the game in the levequest and treasure hunting systems
    Fates and Leves are "Optional" & level synced, My ideas suggests coaxed or unavoidable interactions. I gave them props for the Treasure hunts. Option 3 is regarding the instancing. IF they plan to rely on it heavily why not make it more flexible? Also Odin & Behemoth are fights for the top DPS Parties to get placement which is no different than competing for mobs tagging. If your party is the weaker of many you get bronze vs stronger teams, so world bosses are slightly competitive.
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    Last edited by Animarelic; 01-05-2014 at 06:32 PM. Reason: lengthen