Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 35
  1. #1
    Player
    xenovexus's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Xenovexus Mo
    World
    Faerie
    Main Class
    Archer Lv 50

    Nerf sleep or buff Purify, pick one.

    I'm getting slept five times or more in pvp matches, and my one purify does shit.
    (5)

  2. #2
    Player
    jgg1988's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Nayuribe White
    World
    Moogle
    Main Class
    Astrologian Lv 60

    agree

    yeah. recast time of purify is a joke.

  3. #3
    Player
    Foullacy's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Jonny Utah
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    150 seconds with the improvement is fine. If you're sitting sleeps you honestly need to talk to the healer you play with, or LOS better. If their healer has time to sleep, you're probably not doing enough pressure to being with, and BLM is easy to ride as most DPS.
    (0)

  4. #4
    Player
    Rawkzor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    84
    Character
    Skye Stormsire
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Foullacy View Post
    150 seconds with the improvement is fine. If you're sitting sleeps you honestly need to talk to the healer you play with, or LOS better. If their healer has time to sleep, you're probably not doing enough pressure to being with, and BLM is easy to ride as most DPS.
    Teams that have BLM/WHM/SMN/PLF have far too much CC, that's the real problem. Stuns, Slows, Roots, and 2 classes that can sleep. Having BLMs PvP ability sleep, and the ability to Swiftcast sleep if need be. Too much sleep going on. You can't blame the players for "being bad" if they are constantly stunned and put to sleep, then slowed and kited while the BLM or WHM get easy sleep casts.
    (2)

  5. #5
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Foullacy View Post
    150 seconds with the improvement is fine.
    What? 0.o (contains additional characters)
    (0)

  6. #6
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    As I understood it, you can only be slept three times before you are fully immune for the rest of the match.

    And, diminishing returns.
    (0)

  7. #7
    Player
    Sentry's Avatar
    Join Date
    Oct 2013
    Posts
    13
    Character
    Aika Snow
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jyoeru View Post
    As I understood it, you can only be slept three times before you are fully immune for the rest of the match.

    And, diminishing returns.
    Wrong, and it doesn't take long before you can get slept for 30 seconds again.
    (2)

  8. #8
    Player
    Nieshua's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Katashi San
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Then they should let me cast through your auto attacks regularly because other than CC we just get sat on the whole fight cause thats fair.
    (2)

  9. #9
    Player
    Jadi's Avatar
    Join Date
    Sep 2011
    Posts
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Sleep makes things dynamic and there is counterplay to it. If you get slept you now have 3 options. Ride it out, purify it, or get an ensuna. You have to weigh these decisions because they matter and will also affect your team. Will your healer have to burn a cooldown to ensuna you? Will you loose the match if you don't purify it? If your healer is slept do you have to kite to save yourself or his purify? Options and choices in gameplay like this are good.

    The thing I don't like is Miasma II because it's got no cooldown and with all the debufs a smn puts on someone a single ensuna may not remove it. It allows a smn to run his dot > burst combo and a whm has to play catchup and clear it off and heal before they die. It also isn't affected by tempered will. It seems like an unfair move and should act more like stone 1 or lethargy. The damage part of the debuf should be all the same thing without the additional effect. Should also have a 1 second cast time for as powerful as that spell is specially being aoe. It makes things difficult to deal with and there is a lack of counterplay to it. (aside from killing the smn)
    (0)
    Last edited by Jadi; 01-03-2014 at 08:55 PM.

  10. #10
    Player Edenlys's Avatar
    Join Date
    Jan 2014
    Posts
    312
    Character
    Luna Eden
    World
    Louisoix
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Jadi View Post
    Sleep makes things dynamic and there is counterplay to it. If you get slept you now have 3 options. Ride it out, purify it, or get an ensuna. You have to weigh these decisions because they matter and will also affect your team. Will your healer have to burn a cooldown to ensuna you? Will you loose the match if you don't purify it? If your healer is slept do you have to kite to save yourself or his purify? Options and choices in gameplay like this are good.
    Could you please inform your strategy as healer when you are a blm in charge of you ? You only have one purify and diminishing returns is useless so you sleep permanently all along the fight with or without your purify skill.
    (0)

Page 1 of 4 1 2 3 ... LastLast