I wouldn't mind a order board where I could put up an order for, say, Level 25 HQ tank gear, lay out the exact materia I wanted, and put a offer price on it. Crafters could search the order board, and if they think it's worth their time, claim that order and fulfill it within 1 hour or so. Obviously some kind of penalty needs to exist for people who claim orders but do not deliver.

If the buyer's order board could auto-match stuff with the seller's board, i.e. when I order Mega Potion*99 for 1000gil each, and there are people who list them for 500gil each, the game automatically purchase up to 99 of those that are listed for lower than 500gil.

But I don't think such a system is "necessary". The current seller's system seem to work fine for MMORPGs.

A seller's board, however, would remove much of the item-flipping market where people buy stuff listed at a low price and re-list them at a much higher price.

Quote Originally Posted by Sotek View Post
I have 100 lots of X, I want to sell them in stacks of 10, I tell my Retainer to sell all 100 of them, in stacks of 10. When one stack of 10 in sold, my Retainer automatically puts up the next 10, until all 100 are sold.
I'm against that. The market board was specifically designed to require human interaction. You need to invest time in the market board (whether it be surveying prices or actually putting up items for sale) to earn money. Such automation is against this stated design intent.