I'm old school EQ/WoW so the traditional sense of soft cap and hard cap. Like at one point inWoW I believe warriors had a soft cap 35% crit where it was better at that point to stack something else as each point there after had significantly less value then prior, aka a soft cap. At the same time the hard cap was 50% not 100%. Meaning at 50% no matter how much crot you added it was worth 0 past 50%.

ARR with current gearing doesn't even begin to register what a true hard cap would be but, only assuming this next part, past 500 crit value would be too much. You can have a gear set ATM that's 500crit 300 set and 400 ss. Or keeping accuracy still in the 475-480 range have 549 crit but 270? Set and 360-370 ss. The extra crit at that point isn't worth losing everything else imo.

But I'm a new poster long time lurker and only just started looking into monk numbers so might be wrong.