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  1. #11
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    most likely once you attach a materia to the equipment it no longer accepts AP.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #12
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Sephr View Post
    Wat. It's not FFVII materia, it's just socketed items to add to gear to make it more unique. You can sell materia once it's made.
    at least the posts of the devs sounded pretty much like it... not a HUGE elaborate system. sounded just like stocketing to me... i just hope that there is more to it but i rather doubt it now and be surprised it im wrong.
    (0)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    God... yet another thread denouncing issues with systems that haven't been released yet.


    OP: Seriously go watch TV or something until the patch is out.
    (3)
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    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  4. #14
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    You seem to assume the materia system is even that complex.

    When it is implemented expect there to be like 10 materia (if that) and when you break an item, you lose all materia attached.
    (0)

  5. #15
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Whoah jeeze guys. Did you even read my post? This is a "Dev Concern Post" asking for clarification on what happens when a piece of gear that has materia on it, transforms into a piece of materia. I never stated this was fact or that I found an exploit on a system that isn't even implemented. I am merely stating that if the system works the way it is described then this is a possiblity. Thus the creation of this post, to get some clarification from the Dev Team.

    most likely once you attach a materia to the equipment it no longer accepts AP.
    This is what I was thinking should happen, but it was never stated in the Materia Design Description. Just seems like an important part to add. But I guess we'll see.
    (0)
    Last edited by Judge_Xero; 06-16-2011 at 02:43 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  6. #16
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Dev Bump Please
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  7. #17
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Judge_Xero View Post
    Whoah jeeze guys. Did you even read my post? This is a "Dev Concern Post" asking for clarification on what happens when a piece of gear that has materia on it, transforms into a piece of materia. I never stated this was fact or that I found an exploit on a system that isn't even implemented. I am merely stating that if the system works the way it is described then this is a possiblity. Thus the creation of this post, to get some clarification from the Dev Team.



    This is what I was thinking should happen, but it was never stated in the Materia Design Description. Just seems like an important part to add. But I guess we'll see.
    It's a possibility, you could do this in Crisis Core through that materia fusion system. I doubt that they wouldn't cap the results. They could always just use the base stats, or restrict it so you couldn't create materia with materia equiped on said weapon/armor.
    (0)

  8. #18
    Community Rep Bayohne's Avatar
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    Mar 2011
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    1,713
    Regarding the question I gleaned from the original poster (Can you generate materia from gear that already has materia attached to it?), I checked in with the dev. team and they said that isn't the current plan.
    (20)
    Matt "Bayohne" Hilton - Community Team

  9. #19
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Bayohne View Post
    Regarding the question I gleaned from the original poster (Can you generate materia from gear that already has materia attached to it?), I checked in with the dev. team and they said that isn't the current plan.
    /closethread
    (0)

  10. #20
    Player
    Cutriss's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Beat Daisukenojo
    World
    Hyperion
    Main Class
    Conjurer Lv 51
    Well, I suspect you *can*, but you won't get any added benefit from doing so. Either way, /closethread.
    (0)

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