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  1. #11
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,037
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100






















    (Give me this black skin back! è_è)
    (13)
    Last edited by Genz; 01-05-2014 at 06:51 AM.

  2. #12
    Player
    rabbitzero's Avatar
    Join Date
    Aug 2013
    Posts
    416
    Character
    Cally Evergrey
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Caraway View Post
    I've seen good and bad regarding 1.x for this game but one thing that makes me sad is the lost of character detail! That's always a shame when model detail is sacrificed, no matter the reason.

    I hope when the DX11 update comes out we'll get some of that fidelity back!
    That's really the only thing i miss from 1.0, granted, i gave up before people say it started getting good, i just couldn't handle the controls, menu system, and it dragged my computer down, but there did seem to be more detail on characters. I noticed that right away when i started 2.0.
    (3)

  3. #13
    Player
    TohruHonda's Avatar
    Join Date
    Jun 2012
    Posts
    380
    Character
    Please Relax
    World
    Balmung
    Main Class
    Fisher Lv 60
    This is a slideshow I put together a while ago featuring some fun moments of my 1.0 experience.

    http://www.youtube.com/watch?v=KusNTbaYcrg
    (0)

  4. #14
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Here's a couple I found with a few of my old characters. The only thing I really miss from 1.0 is the size of the zones and the danger associated with them.






    (6)
    Last edited by Rhas; 01-05-2014 at 07:13 AM.

  5. #15
    Player
    Gwaeron's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    202
    Character
    Gwaeryn Wenyan
    World
    Omega
    Main Class
    Marauder Lv 80
    Coerthas before they turned it into crap.


    Rivenroad.








    Thornmarch


    Materia melding.


    Abandoned armourer guild in Falcon's Nest.




    The legendary goobbue wall of Ul'dah.




    Equipment menu. Item stats that made sense (i.e. not every piece of gear had VIT as its main stat).
    (13)
    Last edited by Gwaeron; 01-05-2014 at 07:27 AM. Reason: Reading is hard

  6. #16
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    I thought this thread would be a good idea, but now, looking at all the gorgeous Coerthas scenery people post... I miss that vast, awesome zone so much it hurts. T.T
    (14)

  7. #17
    Player
    Xerich's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Drogon Dreadfire
    World
    Cactuar
    Main Class
    Archer Lv 50
    I never understood this infatuation with the old Coerthas.

    It was vast...and empty.

    You stand around and go "Oooo, ahhh" and then the novelty wears off and you're left with...what exactly?
    (3)

  8. #18
    Player
    AdamuKun322's Avatar
    Join Date
    Aug 2013
    Posts
    684
    Character
    Sinon Everglade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    I'll be honest the graphics engine for FFXIV 1.0 is so much better than 2.0s...
    (10)

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    Quote Originally Posted by Xerich View Post
    I never understood this infatuation with the old Coerthas.

    It was vast...and empty.

    You stand around and go "Oooo, ahhh" and then the novelty wears off and you're left with...what exactly?
    if you never understood you will probably never understand.
    case closed.
    (25)

  10. #20
    Player
    Kanti's Avatar
    Join Date
    Sep 2012
    Posts
    88
    Character
    Kanti Castagnier
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    I really, really miss the visuals of 1.0. Needed mad optimization, a fixed sky and way less bloom, but it's still more appealing than ARR's I feel.

    DX11 is not the savior people might hope for.
    (9)

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